initialize Lua in multiplayer after you downloaded mods

This commit is contained in:
Evil Factory
2022-04-11 13:16:24 -03:00
parent 96fdefb9ed
commit 290a8bb5ae
2 changed files with 2 additions and 2 deletions

View File

@@ -1274,8 +1274,6 @@ namespace Barotrauma.Networking
{
GameMain.NetLobbyScreen.ChatInput.Enabled = true;
}
GameMain.Lua.Initialize();
}
private IEnumerable<CoroutineStatus> WaitInServerQueue()