- alien ruin structure drawing order changes
- placing cargo items using syncedRand (items will be in the same position for all clients) - less confusing waypoint/spawnpoint editing (spawnpoints can't be converted to waypoints or vice versa, and spawnpoint settings aren't shown for waypoints) - more informative message about missing cargo spawnpoints
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@@ -110,29 +110,29 @@
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width="173" height="129" depth = "0.9"/>
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<RuinWallHorizontal category="Alien" sprite="Content/Map/ruins.png" sourcerect="0,896,832,128" depth ="0.95" castshadow="true"
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<RuinWallHorizontal category="Alien" sprite="Content/Map/ruins.png" sourcerect="0,896,832,128" depth ="0.06" castshadow="true"
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width = "128" height ="128" resizehorizontal="true" body="true" health="500"/>
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<RuinWallVertical category="Alien" sprite="Content/Map/ruins.png" sourcerect="896,192,128,832" depth ="0.94" castshadow="true"
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<RuinWallVertical category="Alien" sprite="Content/Map/ruins.png" sourcerect="896,192,128,832" depth ="0.061" castshadow="true"
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width = "128" height ="128" resizevertical="true" body="true" health="500"/>
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<RuinWallHorizontalSmall category="Alien" sprite="Content/Map/ruins.png" sourcerect="0,842,832,54" depth ="0.95" castshadow="true"
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<RuinWallHorizontalSmall category="Alien" sprite="Content/Map/ruins.png" sourcerect="0,842,832,54" depth ="0.062" castshadow="true"
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width = "128" height ="54" resizehorizontal="true" body="true" health="500"/>
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<RuinWallVerticalSmall category="Alien" sprite="Content/Map/ruins.png" sourcerect="842,192,54,832" depth ="0.96" castshadow="true"
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<RuinWallVerticalSmall category="Alien" sprite="Content/Map/ruins.png" sourcerect="842,192,54,832" depth ="0.063" castshadow="true"
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width = "54" height ="128" resizevertical="true" body="true" health="500"/>
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<RuinBack category="Alien" sprite="Content/Map/ruins.png" sourcerect="0,0,512,512" depth ="0.98"
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width="64" height="64" resizehorizontal="true" resizevertical="true"/>
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<RuinBackCarvings category="Alien" sprite="Content/Map/ruins.png" sourcerect="512,0,233,512" depth ="0.98"
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<RuinBackCarvings category="Alien" sprite="Content/Map/ruins.png" sourcerect="512,0,233,512" depth ="0.981"
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width="64" height="64" resizehorizontal="true" resizevertical="true"/>
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<RuinBlock category="Alien" sprite="Content/Map/ruins.png" sourcerect="0,513,514,296" depth ="0.99"
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width="514" height="296"/>
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<RuinFractalBall category="Alien" sprite="Content/Map/ruins2.png" sourcerect="0,0,512,512" depth ="0.97"
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<RuinFractalBall category="Alien" sprite="Content/Map/ruins2.png" sourcerect="0,0,512,512" depth ="0.971"
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width="512" height="512"/>
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<RuinClaw category="Alien" sprite="Content/Map/ruins2.png" sourcerect="512,517,126,270" depth ="0.97"
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