- alien ruin structure drawing order changes

- placing cargo items using syncedRand (items will be in the same position for all clients)
- less confusing waypoint/spawnpoint editing (spawnpoints can't be converted to waypoints or vice versa, and spawnpoint settings aren't shown for waypoints)
- more informative message about missing cargo spawnpoints
This commit is contained in:
Regalis
2016-05-18 19:00:57 +03:00
parent 1f2937fad1
commit 2887c5f123
7 changed files with 71 additions and 40 deletions

View File

@@ -110,29 +110,29 @@
width="173" height="129" depth = "0.9"/>
<RuinWallHorizontal category="Alien" sprite="Content/Map/ruins.png" sourcerect="0,896,832,128" depth ="0.95" castshadow="true"
<RuinWallHorizontal category="Alien" sprite="Content/Map/ruins.png" sourcerect="0,896,832,128" depth ="0.06" castshadow="true"
width = "128" height ="128" resizehorizontal="true" body="true" health="500"/>
<RuinWallVertical category="Alien" sprite="Content/Map/ruins.png" sourcerect="896,192,128,832" depth ="0.94" castshadow="true"
<RuinWallVertical category="Alien" sprite="Content/Map/ruins.png" sourcerect="896,192,128,832" depth ="0.061" castshadow="true"
width = "128" height ="128" resizevertical="true" body="true" health="500"/>
<RuinWallHorizontalSmall category="Alien" sprite="Content/Map/ruins.png" sourcerect="0,842,832,54" depth ="0.95" castshadow="true"
<RuinWallHorizontalSmall category="Alien" sprite="Content/Map/ruins.png" sourcerect="0,842,832,54" depth ="0.062" castshadow="true"
width = "128" height ="54" resizehorizontal="true" body="true" health="500"/>
<RuinWallVerticalSmall category="Alien" sprite="Content/Map/ruins.png" sourcerect="842,192,54,832" depth ="0.96" castshadow="true"
<RuinWallVerticalSmall category="Alien" sprite="Content/Map/ruins.png" sourcerect="842,192,54,832" depth ="0.063" castshadow="true"
width = "54" height ="128" resizevertical="true" body="true" health="500"/>
<RuinBack category="Alien" sprite="Content/Map/ruins.png" sourcerect="0,0,512,512" depth ="0.98"
width="64" height="64" resizehorizontal="true" resizevertical="true"/>
<RuinBackCarvings category="Alien" sprite="Content/Map/ruins.png" sourcerect="512,0,233,512" depth ="0.98"
<RuinBackCarvings category="Alien" sprite="Content/Map/ruins.png" sourcerect="512,0,233,512" depth ="0.981"
width="64" height="64" resizehorizontal="true" resizevertical="true"/>
<RuinBlock category="Alien" sprite="Content/Map/ruins.png" sourcerect="0,513,514,296" depth ="0.99"
width="514" height="296"/>
<RuinFractalBall category="Alien" sprite="Content/Map/ruins2.png" sourcerect="0,0,512,512" depth ="0.97"
<RuinFractalBall category="Alien" sprite="Content/Map/ruins2.png" sourcerect="0,0,512,512" depth ="0.971"
width="512" height="512"/>
<RuinClaw category="Alien" sprite="Content/Map/ruins2.png" sourcerect="512,517,126,270" depth ="0.97"