Files
LuaCsForBarotraumaEP/Subsurface/Content/Map/StructurePrefabs.xml
Regalis 2887c5f123 - alien ruin structure drawing order changes
- placing cargo items using syncedRand (items will be in the same position for all clients)
- less confusing waypoint/spawnpoint editing (spawnpoints can't be converted to waypoints or vice versa, and spawnpoint settings aren't shown for waypoints)
- more informative message about missing cargo spawnpoints
2016-05-18 19:04:12 +03:00

141 lines
7.4 KiB
XML

<prefabs>
<largehorizontalback sprite="Content/Map/testroom.png" sourcerect="0,0,896,64" depth ="0.9"
description="A decorative structure with no collision detection"
width = "128" height ="64" resizehorizontal="true"/>
<smallhorizontalback sprite="Content/Map/testroom.png" sourcerect="0,64,896,32" depth ="0.9"
description="A decorative structure with no collision detection"
width = "128" height ="32" resizehorizontal="true"/>
<largeverticalback sprite="Content/Map/testroom.png" sourcerect="0,96,64,448" depth ="0.9"
description="A decorative structure with no collision detection"
width = "64" height ="128" resizevertical="true"/>
<largeverticalback2 sprite="Content/Map/testroom.png" sourcerect="64,96,64,448" depth ="0.9"
description="A decorative structure with no collision detection"
width = "64" height ="128" resizevertical="true"/>
<smallverticalback sprite="Content/Map/testroom.png" sourcerect="128,96,32,352" depth ="0.9"
description="A decorative structure with no collision detection"
width = "32" height ="128" resizevertical="true"/>
<smallverticalback2 sprite="Content/Map/testroom.png" sourcerect="160,96,32,352" depth ="0.9"
description="A decorative structure with no collision detection"
width = "32" height ="128" resizevertical="true"/>
<engineeringLabel sprite="Content/Map/testroom.png" sourcerect="464,336,153,16" depth ="0.99"
width = "153" height ="16"/>
<commandLabel sprite="Content/Map/testroom.png" sourcerect="464,352,128,16" depth ="0.99"
width = "128" height ="16"/>
<airlockLabel sprite="Content/Map/testroom.png" sourcerect="464,368,199,16" depth ="0.99"
width = "99" height ="16"/>
<cabinsLabel sprite="Content/Map/testroom.png" sourcerect="464,384,83,16" depth ="0.99"
width = "83" height ="16"/>
<medicalLabel sprite="Content/Map/testroom.png" sourcerect="464,400,110,16" depth ="0.99"
width = "110" height ="16"/>
<arrowUp sprite="Content/Map/testroom.png" sourcerect="592,367,16,16" depth ="0.99"
width = "16" height ="16"/>
<arrowDown sprite="Content/Map/testroom.png" sourcerect="608,367,16,16" depth ="0.99"
width = "16" height ="16"/>
<arrowLeft sprite="Content/Map/testroom.png" sourcerect="592,383,16,16" depth ="0.99"
width = "16" height ="16"/>
<arrowRight sprite="Content/Map/testroom.png" sourcerect="608,383,16,16" depth ="0.99"
width = "16" height ="16"/>
<leftwall sprite="Content/Map/testroom.png" sourcerect="990,274,32,512" depth ="0.05" castshadow="true"
description="A vertical wall with collision detection"
width = "32" height ="64" resizevertical="true" fliphorizontal="true" body="true" health="500"/>
<rightwall sprite="Content/Map/testroom.png" sourcerect="990,274,32,512" depth ="0.05" castshadow="true"
description="A vertical wall with collision detection"
width = "32" height ="64" resizevertical="true" body="true" health="500"/>
<topwall sprite="Content/Map/testroom.png" sourcerect="208,439,496,32" depth ="0.06" castshadow="true"
description="A horizontal wall with collision detection"
width = "64" height ="32" resizehorizontal="true" body="true" health="500"/>
<topwindow sprite="Content/Map/testroom.png" sourcerect="208,352,128,80" depth ="0.05"
width = "128" height ="80" body="true" health="100"/>
<verticalwindow sprite="Content/Map/testroom.png" sourcerect="256,784,128,224" depth ="0.05"
width = "128" height ="224" body="true" health="100"/>
<horizontalresizablewindow sprite="Content/Map/testroom.png" sourcerect="896,208,128,64" depth ="0.06"
width = "128" height ="64" body="true" health="100" resizehorizontal="true"/>
<verticalresizablewindow sprite="Content/Map/testroom.png" sourcerect="896,80,64,128" depth ="0.06"
width = "64" height ="128" body="true" health="100" resizevertical="true"/>
<smallhorizontalback sprite="Content/Map/testroom.png" sourcerect="0,65,896,32" depth ="0.4"
description="A decorative structure with no collision detection"
width = "128" height ="32" resizehorizontal="true"/>
<largeplatform sprite="Content/Map/testroom.png" sourcerect="896,0,128,64" depth="0.9"
width = "64" height ="64" resizehorizontal="true" body="true" platform="true"/>
<platform sprite="Content/Map/testroom.png" sourcerect="896,53,128,32" depth ="0.9"
width = "64" height ="26" resizehorizontal="true" body="true" platform="true"/>
<roughbgwall sprite="Content/Map/testroom.png" sourcerect="200,104,240,240" depth = "1.0"
width="64" height="64" resizehorizontal="true" resizevertical="true"/>
<cleanbgwall sprite="Content/Map/testroom.png" sourcerect="448,96,448,224" depth = "1.0"
width="64" height="64" resizehorizontal="true" resizevertical="true"/>
<bgpanels sprite="Content/Map/testroom.png" sourcerect="768,320,224,224" depth = "1.0"
width="64" height="64" resizehorizontal="true" resizevertical="true"/>
<bgpanelswindow sprite="Content/Map/testroom.png" sourcerect="752,560,224,224" depth = "1.0"
width="64" height="64" resizehorizontal="true" resizevertical="true"/>
<bgorangepanels sprite="Content/Map/testroom.png" sourcerect="528,784,224,224" depth = "1.0"
width="64" height="64" resizehorizontal="true" resizevertical="true"/>
<bgorangepanelwindow sprite="Content/Map/testroom.png" sourcerect="528,563,224,224" depth = "1.0"
width="64" height="64" resizehorizontal="true" resizevertical="true"/>
<stairsright sprite="Content/Map/testroom.png" sourcerect="0,704,256,320"
width="256" height="320" depth = "0.1" stairdirection="Right"/>
<stairsleft sprite="Content/Map/testroom.png" fliphorizontal="true" sourcerect="0,704,256,320"
width="256" height="320" depth = "0.1" stairdirection="Left"/>
<bunk sprite="Content/Map/testroom.png" fliphorizontal="true" sourcerect="0,546,173,129"
width="173" height="129" depth = "0.9"/>
<RuinWallHorizontal category="Alien" sprite="Content/Map/ruins.png" sourcerect="0,896,832,128" depth ="0.06" castshadow="true"
width = "128" height ="128" resizehorizontal="true" body="true" health="500"/>
<RuinWallVertical category="Alien" sprite="Content/Map/ruins.png" sourcerect="896,192,128,832" depth ="0.061" castshadow="true"
width = "128" height ="128" resizevertical="true" body="true" health="500"/>
<RuinWallHorizontalSmall category="Alien" sprite="Content/Map/ruins.png" sourcerect="0,842,832,54" depth ="0.062" castshadow="true"
width = "128" height ="54" resizehorizontal="true" body="true" health="500"/>
<RuinWallVerticalSmall category="Alien" sprite="Content/Map/ruins.png" sourcerect="842,192,54,832" depth ="0.063" castshadow="true"
width = "54" height ="128" resizevertical="true" body="true" health="500"/>
<RuinBack category="Alien" sprite="Content/Map/ruins.png" sourcerect="0,0,512,512" depth ="0.98"
width="64" height="64" resizehorizontal="true" resizevertical="true"/>
<RuinBackCarvings category="Alien" sprite="Content/Map/ruins.png" sourcerect="512,0,233,512" depth ="0.981"
width="64" height="64" resizehorizontal="true" resizevertical="true"/>
<RuinBlock category="Alien" sprite="Content/Map/ruins.png" sourcerect="0,513,514,296" depth ="0.99"
width="514" height="296"/>
<RuinFractalBall category="Alien" sprite="Content/Map/ruins2.png" sourcerect="0,0,512,512" depth ="0.971"
width="512" height="512"/>
<RuinClaw category="Alien" sprite="Content/Map/ruins2.png" sourcerect="512,517,126,270" depth ="0.97"
width="126" height="270"/>
</prefabs>