forgot to document the rest of the hooks

This commit is contained in:
Evil Factory
2021-09-13 10:30:10 -03:00
parent d3dfe0e51b
commit 265e2b84b6
+16 -16
View File
@@ -80,19 +80,19 @@ function characterCreated(createdCharacter) end
-- end) -- end)
function characterDeath(character) end function characterDeath(character) end
--- --- Gets called every time an affliction is applied.
-- @realm shared -- @realm shared
function afflictionApplied(affliction, characterHealth, limb) end function afflictionApplied(affliction, characterHealth, limb) end
--- --- Gets called every time an affliction updates.
-- @realm shared -- @realm shared
function afflictionUpdate(affliction, characterHealth, limb) end function afflictionUpdate(affliction, characterHealth, limb) end
--- --- Gets called every time an Item gets "Used".
-- @realm shared -- @realm shared
function itemUse(item, itemUser, targetLimb) end function itemUse(item, itemUser, targetLimb) end
--- --- Same as itemUse.
-- @realm shared -- @realm shared
function itemSecondaryUse(item, itemUser) end function itemSecondaryUse(item, itemUser) end
--- --- Gets called whenever an item is used as a treatment (eg. bandages).
-- @realm shared -- @realm shared
function itemApplyTreatment(item, usingCharacter, targetCharacter, limb) end function itemApplyTreatment(item, usingCharacter, targetCharacter, limb) end
@@ -107,22 +107,22 @@ function itemEquip(item, character) end
--- Same as itemEquip, but for unequipping. --- Same as itemEquip, but for unequipping.
-- @realm shared -- @realm shared
function itemUnequip() end function itemUnequip(item, character) end
--- ---
-- @realm shared -- @realm shared
function changeFallDamage() end function changeFallDamage() end
--- --- Gets called every update when a gap passes oxygen
-- @realm shared -- @realm shared
function gapOxygenUpdate() end function gapOxygenUpdate(gap, hull1, hull2) end
--- --- Gets called everytime an Item receives a wire signal
-- @realm shared -- @realm shared
function signalReceived() end function signalReceived(connection, signal) end
--- --- Same as signalReceived, but gets called only when needed by specifying your component, better performance.
-- @realm shared -- @realm shared
function signalReceived.YourComponentIdentifier() end function signalReceived.YourComponentIdentifier(connection, signal) end
--- --- Gets called everytime a WifiComponent starts transmitting a signal
-- @realm shared -- @realm shared
function wifiSignalTransmitted() end function wifiSignalTransmitted(wifiComponent, signal, sentFromChat) end
--- --- Gets called everytime something is logged to the Server Log
-- @realm shared -- @realm shared
function serverLog() end function serverLog(text, serverLogMessageType) end