Linux damageshader, fixed keyhits being registered multiple times, added LevelGenerationParams.xml to the vanilla content package

This commit is contained in:
Regalis
2016-09-29 19:04:45 +03:00
parent cbce785078
commit 25274dd03f
5 changed files with 11 additions and 40 deletions
@@ -46,6 +46,7 @@
<BackgroundSpritePrefabs file="Content/BackgroundSprites/BackgroundSpritePrefabs.xml" />
<RandomEvents file="Content/randomevents.xml" />
<LocationTypes file="Content/Map/locationTypes.xml" />
<LevelGenerationParameters file="Content/Map/LevelGenerationParameters.xml" />
<Missions file="Content/Missions.xml" />
<Jobs file="Content/Jobs.xml" />
<Executable file="Barotrauma.exe" />