- fixed Submarine.MainSub not being set in tutorialmode
- controllers can effect view distance (-> longer railgun view dist) - fixed removeitem messages not being sent when a fabricator destroys an item - changes to depth damage logic: structures won't take damage until the pressure is above the health of the hull (i.e. weaker structures break first, subs with no windows can go deeper)
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@@ -9,9 +9,8 @@ namespace Barotrauma
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public static void StartTutorial(TutorialType tutorialType)
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{
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Submarine.Load("Content/Map/TutorialSub.sub", "", true);
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Submarine.MainSub = Submarine.Load("Content/Map/TutorialSub.sub", "", true);
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tutorialType.Initialize();
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}
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