Enable editing of the texture scale of the structures.

This commit is contained in:
itchyOwl
2018-04-06 16:07:17 +03:00
parent 9fc65298e8
commit 22c3af6af6
2 changed files with 9 additions and 2 deletions
@@ -145,6 +145,8 @@ namespace Barotrauma
get { return prefab.Tags; }
}
// TODO: encapsulate visuals?
protected Color spriteColor;
[Editable, Serialize("1.0,1.0,1.0,1.0", true)]
public Color SpriteColor
@@ -153,6 +155,9 @@ namespace Barotrauma
set { spriteColor = value; }
}
[Editable, Serialize("1.0, 1.0", true)]
public Vector2 TextureScale { get; set; }
public override Rectangle Rect
{
get