Enable editing of the texture scale of the structures.
This commit is contained in:
@@ -133,7 +133,8 @@ namespace Barotrauma
|
||||
spriteBatch,
|
||||
new Vector2(rect.X + drawOffset.X, -(rect.Y + drawOffset.Y)),
|
||||
new Vector2(rect.Width, rect.Height),
|
||||
color: color);
|
||||
color: color,
|
||||
textureScale: TextureScale);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -177,7 +178,8 @@ namespace Barotrauma
|
||||
new Vector2(sections[i].rect.Width, sections[i].rect.Height),
|
||||
color: color,
|
||||
startOffset: textureOffset,
|
||||
depth: depth);
|
||||
depth: depth,
|
||||
textureScale: TextureScale);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user