add TextManager as static lib

This commit is contained in:
Evil Factory
2021-12-08 19:25:41 -03:00
parent 87e23db3cb
commit 2144c89efb
2 changed files with 3 additions and 0 deletions
@@ -60,6 +60,7 @@ defaultLib["Rectangle"] = LuaUserData.CreateStatic("Microsoft.Xna.Framework.Rect
defaultLib["Entity"] = CreateStatic("Entity")
defaultLib["Physics"] = CreateStatic("Physics")
defaultLib["FireSource"] = CreateStatic("FireSource")
defaultLib["TextManager"] = CreateStatic("TextManager")
defaultLib["AIObjective"] = CreateStatic("AIObjective")
defaultLib["AIObjectiveChargeBatteries"] = CreateStatic("AIObjectiveChargeBatteries")
@@ -162,6 +162,8 @@ RegisterBarotrauma("GameScreen")
RegisterBarotrauma("GameSession")
RegisterBarotrauma("CampaignMode")
RegisterBarotrauma("TextManager")
local descriptor = RegisterBarotrauma("NetLobbyScreen")
if SERVER then