Converted the GetAttribute methods in the ToolBox class to extension methods
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@@ -33,7 +33,7 @@ namespace Barotrauma
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if (prefab.LevelTriggerElement != null)
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{
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Vector2 triggerPosition = ToolBox.GetAttributeVector2(prefab.LevelTriggerElement, "position", Vector2.Zero) * scale;
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Vector2 triggerPosition = prefab.LevelTriggerElement.GetAttributeVector2("position", Vector2.Zero) * scale;
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if (rotation != 0.0f)
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{
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@@ -110,7 +110,7 @@ namespace Barotrauma
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{
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try
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{
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XDocument doc = ToolBox.TryLoadXml(configPath);
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XDocument doc = XMLExtensions.TryLoadXml(configPath);
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if (doc == null || doc.Root == null) return;
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foreach (XElement element in doc.Root.Elements())
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