Converted the GetAttribute methods in the ToolBox class to extension methods
This commit is contained in:
@@ -79,30 +79,30 @@ namespace Barotrauma
|
||||
{
|
||||
targetMemories = new Dictionary<AITarget, AITargetMemory>();
|
||||
|
||||
XDocument doc = ToolBox.TryLoadXml(file);
|
||||
XDocument doc = XMLExtensions.TryLoadXml(file);
|
||||
if (doc == null || doc.Root == null) return;
|
||||
|
||||
XElement aiElement = doc.Root.Element("ai");
|
||||
if (aiElement == null) return;
|
||||
|
||||
attackRooms = ToolBox.GetAttributeFloat(aiElement, 0.0f, "attackrooms", "attackpriorityrooms") / 100.0f;
|
||||
attackHumans = ToolBox.GetAttributeFloat(aiElement, 0.0f, "attackhumans", "attackpriorityhumans") / 100.0f;
|
||||
attackWeaker = ToolBox.GetAttributeFloat(aiElement, 0.0f, "attackweaker", "attackpriorityweaker") / 100.0f;
|
||||
attackStronger = ToolBox.GetAttributeFloat(aiElement, 0.0f, "attackstronger", "attackprioritystronger") / 100.0f;
|
||||
eatDeadPriority = ToolBox.GetAttributeFloat(aiElement, "eatpriority", 0.0f) / 100.0f;
|
||||
attackRooms = aiElement.GetAttributeFloat(0.0f, "attackrooms", "attackpriorityrooms") / 100.0f;
|
||||
attackHumans = aiElement.GetAttributeFloat(0.0f, "attackhumans", "attackpriorityhumans") / 100.0f;
|
||||
attackWeaker = aiElement.GetAttributeFloat(0.0f, "attackweaker", "attackpriorityweaker") / 100.0f;
|
||||
attackStronger = aiElement.GetAttributeFloat(0.0f, "attackstronger", "attackprioritystronger") / 100.0f;
|
||||
eatDeadPriority = aiElement.GetAttributeFloat("eatpriority", 0.0f) / 100.0f;
|
||||
|
||||
combatStrength = ToolBox.GetAttributeFloat(aiElement, "combatstrength", 1.0f);
|
||||
combatStrength = aiElement.GetAttributeFloat("combatstrength", 1.0f);
|
||||
|
||||
attackCoolDown = ToolBox.GetAttributeFloat(aiElement, "attackcooldown", 5.0f);
|
||||
attackCoolDown = aiElement.GetAttributeFloat("attackcooldown", 5.0f);
|
||||
|
||||
sight = ToolBox.GetAttributeFloat(aiElement, "sight", 0.0f);
|
||||
hearing = ToolBox.GetAttributeFloat(aiElement, "hearing", 0.0f);
|
||||
sight = aiElement.GetAttributeFloat("sight", 0.0f);
|
||||
hearing = aiElement.GetAttributeFloat("hearing", 0.0f);
|
||||
|
||||
attackWhenProvoked = ToolBox.GetAttributeBool(aiElement, "attackwhenprovoked", false);
|
||||
attackWhenProvoked = aiElement.GetAttributeBool("attackwhenprovoked", false);
|
||||
|
||||
fleeHealthThreshold = ToolBox.GetAttributeFloat(aiElement, "fleehealththreshold", 0.0f);
|
||||
fleeHealthThreshold = aiElement.GetAttributeFloat("fleehealththreshold", 0.0f);
|
||||
|
||||
attachToWalls = ToolBox.GetAttributeBool(aiElement, "attachtowalls", false);
|
||||
attachToWalls = aiElement.GetAttributeBool("attachtowalls", false);
|
||||
|
||||
outsideSteering = new SteeringManager(this);
|
||||
insideSteering = new IndoorsSteeringManager(this, false);
|
||||
|
||||
@@ -33,7 +33,7 @@ namespace Barotrauma
|
||||
{
|
||||
PrefabList = new List<Order>();
|
||||
|
||||
XDocument doc = ToolBox.TryLoadXml(ConfigFile);
|
||||
XDocument doc = XMLExtensions.TryLoadXml(ConfigFile);
|
||||
if (doc == null || doc.Root == null) return;
|
||||
|
||||
foreach (XElement orderElement in doc.Root.Elements())
|
||||
@@ -57,10 +57,10 @@ namespace Barotrauma
|
||||
|
||||
private Order(XElement orderElement)
|
||||
{
|
||||
Name = ToolBox.GetAttributeString(orderElement, "name", "Name not found");
|
||||
DoingText = ToolBox.GetAttributeString(orderElement, "doingtext", "");
|
||||
Name = orderElement.GetAttributeString("name", "Name not found");
|
||||
DoingText = orderElement.GetAttributeString("doingtext", "");
|
||||
|
||||
string targetItemName = ToolBox.GetAttributeString(orderElement, "targetitemtype", "");
|
||||
string targetItemName = orderElement.GetAttributeString("targetitemtype", "");
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(targetItemName))
|
||||
{
|
||||
@@ -75,13 +75,13 @@ namespace Barotrauma
|
||||
}
|
||||
}
|
||||
|
||||
ItemName = ToolBox.GetAttributeString(orderElement, "targetitemname", "");
|
||||
ItemName = orderElement.GetAttributeString("targetitemname", "");
|
||||
|
||||
Color = new Color(ToolBox.GetAttributeVector4(orderElement, "color", new Vector4(1.0f, 1.0f, 1.0f, 1.0f)));
|
||||
Color = new Color(orderElement.GetAttributeVector4("color", new Vector4(1.0f, 1.0f, 1.0f, 1.0f)));
|
||||
|
||||
UseController = ToolBox.GetAttributeBool(orderElement, "usecontroller", false);
|
||||
UseController = orderElement.GetAttributeBool("usecontroller", false);
|
||||
|
||||
string optionStr = ToolBox.GetAttributeString(orderElement, "options", "");
|
||||
string optionStr = orderElement.GetAttributeString("options", "");
|
||||
|
||||
if (string.IsNullOrWhiteSpace(optionStr))
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user