Converted the GetAttribute methods in the ToolBox class to extension methods
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@@ -93,13 +93,13 @@ namespace Barotrauma
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public static Sound Load(XElement element, bool destroyOnGameEnd = true)
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{
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string filePath = ToolBox.GetAttributeString(element, "file", "");
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string filePath = element.GetAttributeString("file", "");
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var newSound = new Sound(filePath, destroyOnGameEnd);
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if (newSound != null)
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{
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newSound.baseVolume = ToolBox.GetAttributeFloat(element, "volume", 1.0f);
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newSound.range = ToolBox.GetAttributeFloat(element, "range", 1000.0f);
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newSound.baseVolume = element.GetAttributeFloat("volume", 1.0f);
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newSound.range = element.GetAttributeFloat("range", 1000.0f);
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}
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return newSound;
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