Made windowed door's shadow match the sprite more closely

This commit is contained in:
juanjp600
2017-03-01 13:43:00 -03:00
parent 3868b70387
commit 1f607c2018

View File

@@ -34,7 +34,7 @@
<Sprite texture ="door.png" sourcerect="1,0,48,208" depth="0.01" origin="0.5,0.5"/>
<Door window="0,0,10,107" canbeselected="true">
<Door window="0,-32,10,75" canbeselected="true">
<Sprite texture ="door.png" sourcerect="56,0,19,208" depth="0.05" origin="0.5,0.0"/>
<WeldedSprite texture ="door.png" sourcerect="9,0,32,188" depth="0.0" origin="0.5,0.5"/>
<sound file="door.ogg" type="OnUse" range="500.0"/>