Merge branch 'master' into new-netcode
Conflicts: Subsurface/Properties/AssemblyInfo.cs Subsurface/Source/Items/Components/DockingPort.cs Subsurface/Source/Items/Components/Signal/Wire.cs Subsurface/Source/Items/Item.cs
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@@ -888,6 +888,11 @@ namespace Barotrauma
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}
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}
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public override bool IsVisible(Rectangle worldView)
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{
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return drawableComponents.Count > 0 || body == null || body.Enabled;
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}
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public override void Draw(SpriteBatch spriteBatch, bool editing, bool back = true)
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{
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if (!Visible) return;
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@@ -1137,28 +1142,40 @@ namespace Barotrauma
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foreach (ItemComponent ic in components)
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{
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ic.DrawHUD(spriteBatch, character);
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if (ic.CanBeSelected) ic.DrawHUD(spriteBatch, character);
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}
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}
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public override void AddToGUIUpdateList()
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{
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if (condition <= 0.0f)
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{
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FixRequirement.AddToGUIUpdateList();
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return;
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}
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if (HasInGameEditableProperties)
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if (Screen.Selected is EditMapScreen)
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{
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if (editingHUD != null) editingHUD.AddToGUIUpdateList();
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}
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foreach (ItemComponent ic in components)
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else
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{
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ic.AddToGUIUpdateList();
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if (HasInGameEditableProperties)
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{
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if (editingHUD != null) editingHUD.AddToGUIUpdateList();
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}
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}
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if (Character.Controlled != null && Character.Controlled.SelectedConstruction == this)
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{
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if (condition <= 0.0f)
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{
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FixRequirement.AddToGUIUpdateList();
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return;
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}
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foreach (ItemComponent ic in components)
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{
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if (ic.CanBeSelected) ic.AddToGUIUpdateList();
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}
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}
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if (Screen.Selected is EditMapScreen && editingHUD != null) editingHUD.AddToGUIUpdateList();
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}
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public virtual void UpdateHUD(Camera cam, Character character)
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{
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if (condition <= 0.0f)
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@@ -1949,16 +1966,22 @@ namespace Barotrauma
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GameMain.Client.CreateEntityEvent(this, new object[] { NetEntityEvent.Type.ComponentState, index });
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}
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/// <summary>
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/// Remove the item so that it doesn't appear to exist in the game world (stop sounds, remove bodies etc)
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/// but don't reset anything that's required for cloning the item
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/// </summary>
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public override void ShallowRemove()
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{
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base.ShallowRemove();
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Removed = true;
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foreach (ItemComponent ic in components)
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{
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ic.Remove();
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ic.ShallowRemove();
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}
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ItemList.Remove(this);
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if (body != null)
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{
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body.Remove();
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@@ -2000,4 +2023,4 @@ namespace Barotrauma
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}
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}
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}
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}
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