Merge branch 'master' into new-netcode

Conflicts:
	Subsurface/Properties/AssemblyInfo.cs
	Subsurface/Source/Items/Components/DockingPort.cs
	Subsurface/Source/Items/Components/Signal/Wire.cs
	Subsurface/Source/Items/Item.cs
This commit is contained in:
Regalis
2016-12-29 22:18:27 +02:00
134 changed files with 1799 additions and 683 deletions
+10 -7
View File
@@ -165,7 +165,7 @@ namespace Barotrauma
}
}
public void MoveCamera(float deltaTime)
public void MoveCamera(float deltaTime, bool allowMove = true, bool allowZoom = true)
{
prevPosition = position;
prevZoom = zoom;
@@ -175,7 +175,7 @@ namespace Barotrauma
Vector2 moveCam = Vector2.Zero;
if (targetPos == Vector2.Zero)
{
if (GUIComponent.KeyboardDispatcher.Subscriber == null)
if (allowMove && GUIComponent.KeyboardDispatcher.Subscriber == null)
{
if (PlayerInput.KeyDown(Keys.LeftShift)) moveSpeed *= 2.0f;
if (PlayerInput.KeyDown(Keys.LeftControl)) moveSpeed *= 0.5f;
@@ -197,11 +197,14 @@ namespace Barotrauma
moveCam = moveCam * deltaTime * 60.0f;
Vector2 mouseInWorld = ScreenToWorld(PlayerInput.MousePosition);
Vector2 diffViewCenter;
diffViewCenter = ((mouseInWorld - Position) * Zoom);
Zoom = MathHelper.Clamp(zoom + (PlayerInput.ScrollWheelSpeed / 1000.0f) * zoom, GameMain.DebugDraw ? 0.01f : 0.1f, 2.0f);
if (!PlayerInput.KeyDown(Keys.F)) Position = mouseInWorld - (diffViewCenter / Zoom);
if (allowZoom)
{
Vector2 mouseInWorld = ScreenToWorld(PlayerInput.MousePosition);
Vector2 diffViewCenter;
diffViewCenter = ((mouseInWorld - Position) * Zoom);
Zoom = MathHelper.Clamp(zoom + (PlayerInput.ScrollWheelSpeed / 1000.0f) * zoom, GameMain.DebugDraw ? 0.01f : 0.1f, 2.0f);
if (!PlayerInput.KeyDown(Keys.F)) Position = mouseInWorld - (diffViewCenter / Zoom);
}
}
else
{