Fixed seeing through walls when under a sub

This commit is contained in:
Joonas Rikkonen
2017-07-11 23:41:47 +03:00
parent ed7fd7dbc1
commit 1ebc923064

View File

@@ -545,7 +545,9 @@ namespace Barotrauma.Lights
//light is outside, convexhull inside a sub
else
{
if (!MathUtils.CircleIntersectsRectangle(lightPos - chList.Submarine.WorldPosition, range, chList.Submarine.Borders)) continue;
Rectangle subBorders = chList.Submarine.Borders;
subBorders.Y -= chList.Submarine.Borders.Height;
if (!MathUtils.CircleIntersectsRectangle(lightPos - chList.Submarine.WorldPosition, range, subBorders)) continue;
lightPos -= (chList.Submarine.WorldPosition - chList.Submarine.HiddenSubPosition);