(98c4c2bac) Added custom colors to sub editor and keybind inputs, some minor tweaks to sub editor layout
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@@ -634,7 +634,7 @@ namespace Barotrauma
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var inputNames = Enum.GetValues(typeof(InputType));
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for (int i = 0; i < inputNames.Length; i++)
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{
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var inputContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.06f), inputFrame.RectTransform)) { Stretch = true, IsHorizontal = true, RelativeSpacing = 0.05f, Color = Color.Black * 0.65f };
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var inputContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.06f), inputFrame.RectTransform)) { Stretch = true, IsHorizontal = true, RelativeSpacing = 0.05f, Color = new Color(12, 14, 15, 215) };
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new GUITextBlock(new RectTransform(new Vector2(0.3f, 1.0f), inputContainer.RectTransform, Anchor.TopLeft) { MinSize = new Point(150, 0) },
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TextManager.Get("InputType." + ((InputType)i)) + ": ", font: GUI.SmallFont) { ForceUpperCase = true };
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var keyBox = new GUITextBox(new RectTransform(new Vector2(0.7f, 1.0f), inputContainer.RectTransform),
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@@ -721,6 +721,25 @@ namespace Barotrauma
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}
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};
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//spacing
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new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), generalLayoutGroup.RectTransform), style: null);
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new GUIButton(new RectTransform(new Vector2(0.4f, 1.0f), buttonArea.RectTransform, Anchor.BottomLeft),
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TextManager.Get("Cancel"), style: "GUIButtonLarge")
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{
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IgnoreLayoutGroups = true,
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OnClicked = (x, y) =>
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{
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if (UnsavedSettings)
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{
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LoadPlayerConfig();
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}
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if (Screen.Selected == GameMain.MainMenuScreen) GameMain.MainMenuScreen.ReturnToMainMenu(null, null);
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GUI.SettingsMenuOpen = false;
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return true;
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}
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};
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applyButton = new GUIButton(new RectTransform(new Vector2(0.4f, 1.0f), buttonArea.RectTransform, Anchor.BottomRight),
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TextManager.Get("ApplySettingsButton"), style: "GUIButtonLarge")
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{
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@@ -65,6 +65,9 @@ namespace Barotrauma
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private readonly string containerDeleteTag = "containerdelete";
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private Color primaryColor = new Color(12, 14, 15, 190);
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private Color secondaryColor = new Color(12, 14, 15, 215);
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public override Camera Cam
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{
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get { return cam; }
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@@ -189,7 +192,7 @@ namespace Barotrauma
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return true;
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};
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LeftPanel = new GUIFrame(new RectTransform(new Vector2(0.08f, 1.0f), GUI.Canvas) { MinSize = new Point(170, 0) }, style: null) { Color = Color.Black * 0.75f };
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LeftPanel = new GUIFrame(new RectTransform(new Vector2(0.08f, 1.0f), GUI.Canvas) { MinSize = new Point(170, 0) }, style: null) { Color = primaryColor };
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GUILayoutGroup paddedLeftPanel = new GUILayoutGroup(new RectTransform(new Point((int)(LeftPanel.Rect.Width), (int)(GameMain.GraphicsHeight - TopPanel.Rect.Height * 0.95f)),
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LeftPanel.RectTransform, Anchor.Center))
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@@ -241,7 +244,7 @@ namespace Barotrauma
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//Entity menu
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//------------------------------------------------
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EntityMenu = new GUIFrame(new RectTransform(new Point(GameMain.GraphicsWidth - LeftPanel.Rect.Width, (int)(365 * GUI.Scale)), GUI.Canvas, Anchor.BottomRight), style: null) { Color = Color.Black * 0.75f };
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EntityMenu = new GUIFrame(new RectTransform(new Point(GameMain.GraphicsWidth - LeftPanel.Rect.Width, (int)(359 * GUI.Scale)), GUI.Canvas, Anchor.BottomRight), style: null) { Color = primaryColor };
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toggleEntityMenuButton = new GUIButton(new RectTransform(new Vector2(0.15f, 0.1f), EntityMenu.RectTransform, Anchor.TopCenter, Pivot.BottomCenter) { RelativeOffset = new Vector2(0.0f, -0.05f) },
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style: "GUIButtonVerticalArrow")
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@@ -259,11 +262,11 @@ namespace Barotrauma
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}
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};
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var paddedTab = new GUIFrame(new RectTransform(new Vector2(1.0f, 1.0f), EntityMenu.RectTransform, Anchor.Center) { RelativeOffset = new Vector2(0.0f, 0.025f) }, style: null);
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var paddedTab = new GUIFrame(new RectTransform(new Vector2(1.0f, 1.0f), EntityMenu.RectTransform, Anchor.Center), style: null);
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var filterArea = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.1f), paddedTab.RectTransform), isHorizontal: true)
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{
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Color = Color.DarkGray * 0.25f,
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Color = secondaryColor,
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Stretch = true,
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UserData = "filterarea"
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};
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@@ -310,7 +313,7 @@ namespace Barotrauma
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new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), paddedLeftPanel.RectTransform), style: null);
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var characterModeTickBoxHolder = new GUILayoutGroup(new RectTransform(new Vector2(paddedLeftPanel.RectTransform.RelativeSize.X, 0.01f), paddedLeftPanel.RectTransform) { MinSize = new Point(0, 32) })
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{ Color = Color.DarkGray * 0.25f };
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{ Color = secondaryColor };
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characterModeTickBox = new GUITickBox(new RectTransform(new Point(32, 32), characterModeTickBoxHolder.RectTransform) { AbsoluteOffset = new Point(10, 0) }, TextManager.Get("CharacterModeButton"))
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{
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@@ -323,7 +326,7 @@ namespace Barotrauma
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};
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var wiringModeTickBoxHolder = new GUILayoutGroup(new RectTransform(new Vector2(paddedLeftPanel.RectTransform.RelativeSize.X, 0.01f), paddedLeftPanel.RectTransform) { MinSize = new Point(0, 32) })
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{ Color = Color.DarkGray * 0.25f };
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{ Color = secondaryColor };
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wiringModeTickBox = new GUITickBox(new RectTransform(new Point(32, 32), wiringModeTickBoxHolder.RectTransform) { AbsoluteOffset = new Point(10, 0) }, TextManager.Get("WiringModeButton"))
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{
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@@ -348,7 +351,7 @@ namespace Barotrauma
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new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), paddedLeftPanel.RectTransform), style: null);
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var showEntitiesHolder = new GUILayoutGroup(new RectTransform(new Vector2(paddedLeftPanel.RectTransform.RelativeSize.X, 0.3f), paddedLeftPanel.RectTransform))
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{ Color = Color.DarkGray * 0.25f, Stretch = true, RelativeSpacing = 0.05f };
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{ Color = secondaryColor, Stretch = true, RelativeSpacing = 0.05f };
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var tickBox = new GUITickBox(new RectTransform(new Point(32, 32), showEntitiesHolder.RectTransform) { AbsoluteOffset = new Point(10, 0) }, TextManager.Get("ShowLighting"))
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{
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@@ -26,10 +26,6 @@ namespace Barotrauma.Items.Components
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private float blinkTimer;
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private bool itemLoaded;
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private float blinkTimer;
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public PhysicsBody ParentBody;
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[Editable(MinValueFloat = 0.0f, MaxValueFloat = 2048.0f), Serialize(100.0f, true)]
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