Artifacts don't have to be inside the main sub when exiting, gap particle positioning bugfix, waypoints that aren't inside a hull are displayed in blue (easier to spot waypoint issues), a warning is displayed if trying to choose a shuttle as the submarine in SP, random sub selection in MP ignores shuttles
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@@ -352,7 +352,8 @@ namespace Barotrauma
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{
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graphics.Clear(Color.CornflowerBlue);
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GameMain.GameScreen.DrawMap(graphics, spriteBatch);
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GameMain.TitleScreen.DrawLoadingText = false;
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GameMain.TitleScreen.Draw(spriteBatch, graphics, (float)deltaTime);
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spriteBatch.Begin();
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