Artifacts don't have to be inside the main sub when exiting, gap particle positioning bugfix, waypoints that aren't inside a hull are displayed in blue (easier to spot waypoint issues), a warning is displayed if trying to choose a shuttle as the submarine in SP, random sub selection in MP ignores shuttles
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@@ -78,7 +78,7 @@ namespace Barotrauma
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public override void End()
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{
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if (item.CurrentHull == null || item.Removed) return;
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if (item.CurrentHull == null || !item.CurrentHull.Submarine.AtEndPosition || item.Removed) return;
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item.Remove();
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GiveReward();
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