(a7fed8657) More punctuation fixes
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@@ -492,7 +492,8 @@ namespace Barotrauma
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return true;
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};
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#else
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var suavemente = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform), TextManager.Get("CurrentDevice") + ": " + VoiceCaptureDevice)
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var suavemente = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), audioSliders.RectTransform),
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TextManager.AddPunctuation(':', TextManager.Get("CurrentDevice"), VoiceCaptureDevice))
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{
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ToolTip = TextManager.Get("CurrentDeviceToolTip.OSX"),
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TextAlignment = Alignment.CenterX
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@@ -507,7 +508,7 @@ namespace Barotrauma
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if (VoiceCaptureDevice == deviceNames[0]) return true;
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VoipCapture.ChangeCaptureDevice(deviceNames[0]);
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suavemente.Text = TextManager.Get("CurrentDevice") + ": " + VoiceCaptureDevice;
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suavemente.Text = TextManager.AddPunctuation(':', TextManager.Get("CurrentDevice"), VoiceCaptureDevice);
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suavemente.Flash(Color.Blue);
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return true;
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@@ -550,7 +551,7 @@ namespace Barotrauma
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var extraVoiceSettingsContainer = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.2f), audioSliders.RectTransform, Anchor.BottomCenter), style: null);
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var voiceInputContainer = new GUILayoutGroup(new RectTransform(Vector2.One, extraVoiceSettingsContainer.RectTransform, Anchor.BottomCenter));
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new GUITextBlock(new RectTransform(new Vector2(0.6f, 0.25f), voiceInputContainer.RectTransform), TextManager.Get("InputType.Voice") + ": ");
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new GUITextBlock(new RectTransform(new Vector2(0.6f, 0.25f), voiceInputContainer.RectTransform), TextManager.Get("InputType.Voice"));
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var voiceKeyBox = new GUITextBox(new RectTransform(new Vector2(0.4f, 0.25f), voiceInputContainer.RectTransform, Anchor.TopRight),
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text: keyMapping[(int)InputType.Voice].ToString())
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{
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@@ -681,7 +682,7 @@ namespace Barotrauma
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var inputContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.06f),(i <= (inputNames.Length / 2.2f) ? inputColumnLeft : inputColumnRight).RectTransform))
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{ Stretch = true, IsHorizontal = true, RelativeSpacing = 0.05f, Color = new Color(12, 14, 15, 215) };
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var inputName = new GUITextBlock(new RectTransform(new Vector2(0.7f, 1.0f), inputContainer.RectTransform, Anchor.TopLeft) { MinSize = new Point(150, 0) },
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TextManager.Get("InputType." + ((InputType)i)) + ": ", font: GUI.SmallFont) { ForceUpperCase = true };
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TextManager.Get("InputType." + ((InputType)i)), font: GUI.SmallFont) { ForceUpperCase = true };
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inputNameBlocks.Add(inputName);
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var keyBox = new GUITextBox(new RectTransform(new Vector2(0.3f, 1.0f), inputContainer.RectTransform),
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text: keyMapping[i].ToString(), font: GUI.SmallFont)
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