(7960f5b50) Fixed nullref exception when attempting to start a mission round with mission type set to None

This commit is contained in:
Joonas Rikkonen
2019-04-11 18:25:44 +03:00
parent 21cc6001d4
commit 16cc5c8bc2
2 changed files with 8 additions and 9 deletions
@@ -1114,7 +1114,9 @@ namespace Barotrauma.Networking
if (campaign == null)
{
GameMain.GameSession = new GameSession(GameMain.NetLobbyScreen.SelectedSub, "", gameMode, missionIndex < 0 ? null : MissionPrefab.List[missionIndex]);
GameMain.GameSession = missionIndex < 0 ?
new GameSession(GameMain.NetLobbyScreen.SelectedSub, "", gameMode, MissionType.None) :
new GameSession(GameMain.NetLobbyScreen.SelectedSub, "", gameMode, MissionPrefab.List[missionIndex]);
GameMain.GameSession.StartRound(levelSeed, levelDifficulty, loadSecondSub);
}
else