Unstable 0.17.7.0
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@@ -101,7 +101,7 @@ namespace Barotrauma
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{
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if (InWater || !CanWalk)
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{
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return TargetMovement.LengthSquared() > SwimSlowParams.MovementSpeed;
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return TargetMovement.LengthSquared() > MathUtils.Pow2(SwimSlowParams.MovementSpeed);
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}
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else
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{
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