Unstable 0.17.7.0
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@@ -358,9 +358,9 @@ namespace Barotrauma
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WorldRect.Width, WorldRect.Height);
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GUI.DrawLine(spriteBatch,
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new Vector2(currentHullRect.X, -currentHullRect.Y),
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new Vector2(connectedHullRect.X, -connectedHullRect.Y),
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GUIStyle.Green, width: 2);
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new Vector2(currentHullRect.X, -currentHullRect.Y),
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new Vector2(connectedHullRect.X, -connectedHullRect.Y),
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GUIStyle.Green, width: 2);
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}
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}
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}
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@@ -378,7 +378,7 @@ namespace Barotrauma
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if (section.ColorStrength < 0.01f || section.Color.A < 1) { continue; }
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if (DecalManager.GrimeSprites.None())
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if (section.GrimeSprite == null)
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{
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GUI.DrawRectangle(spriteBatch,
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new Vector2(drawOffset.X + rect.X + section.Rect.X, -(drawOffset.Y + rect.Y + section.Rect.Y)),
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@@ -389,8 +389,7 @@ namespace Barotrauma
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{
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Vector2 sectionPos = new Vector2(drawPos.X + section.Rect.Location.X, -(drawPos.Y + section.Rect.Location.Y));
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Vector2 randomOffset = new Vector2(section.Noise.X - 0.5f, section.Noise.Y - 0.5f) * 15.0f;
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var sprite = DecalManager.GrimeSprites[$"{nameof(GrimeSprite)}{i % DecalManager.GrimeSpriteCount}"].Sprite;
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sprite.Draw(spriteBatch, sectionPos + randomOffset, section.GetStrengthAdjustedColor(), scale: 1.25f);
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section.GrimeSprite.Draw(spriteBatch, sectionPos + randomOffset, section.GetStrengthAdjustedColor(), scale: 1.25f);
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}
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}
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}
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