Fix missing ILuaCsNetworking API
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@@ -76,6 +76,9 @@ partial class NetworkingService : INetworkingService, IEventServerConnected, IEv
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GameMain.Client.ClientPeer.Send(netMessage, deliveryMethod);
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}
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public void Send(IWriteMessage netMessage, DeliveryMethod deliveryMethod = DeliveryMethod.Reliable)
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=> SendToServer(netMessage, deliveryMethod);
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private void RequestId(NetId netId)
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{
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if (idToPacket.ContainsKey(netId)) { return; }
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