- crouching (allows placing signal items at the bottom of a room and may be useful when doctors are added (CPR animation, using medical items on dead bodies?))
- changes to the dying logic: characters will be unconscious when their health or oxygen goes below 0.0, and die when it drops to -100.0 (if either of the values is below zero, it will automatically decrease so the character will quickly die without medical care) - fixed LightSprite being drawn on LightComponents even if the item is inside an inventory - characters extend their arm more when placing signal items
This commit is contained in:
@@ -124,7 +124,7 @@
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<Body width="16" height="16" density="30"/>
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<Holdable selectkey="Action" slots="Any,RightHand,LeftHand" msg="Detach [Wrench]" PickingTime="5.0"
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aimpos="35,-10" handle1="0,0" attachable="true" aimable="true">
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aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
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<requireditem name="Wrench" type="Equipped"/>
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</Holdable>
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@@ -159,7 +159,7 @@
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<Body width="16" height="16" density="30"/>
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<Holdable selectkey="Action" slots="Any,RightHand,LeftHand" msg="Detach [Wrench]" PickingTime="5.0"
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aimpos="35,-10" handle1="0,0" attachable="true" aimable="true">
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aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
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<requireditem name="Wrench" type="Equipped"/>
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</Holdable>
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@@ -193,7 +193,7 @@
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<Body width="16" height="16" density="30"/>
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<Holdable selectkey="Action" slots="Any,RightHand,LeftHand" msg="Detach [Wrench]" PickingTime="5.0"
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aimpos="35,-10" handle1="0,0" attachable="true" aimable="true">
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aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
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<requireditem name="Wrench" type="Equipped"/>
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</Holdable>
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@@ -230,7 +230,7 @@
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<Body width="16" height="16" density="30"/>
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<Holdable selectkey="Action" slots="Any,RightHand,LeftHand" msg="Detach [Wrench]" PickingTime="5.0"
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aimpos="35,-10" handle1="0,0" attachable="true" aimable="true">
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aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
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<requireditem name="Wrench" type="Equipped"/>
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</Holdable>
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@@ -269,7 +269,7 @@
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<Body width="16" height="8" density="30"/>
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<Holdable selectkey="Action" slots="Any,RightHand,LeftHand" msg="Detach [Wrench]" PickingTime="5.0"
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aimpos="35,-10" handle1="0,0" attachable="true" aimable="true">
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aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
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<requireditem name="Wrench" type="Equipped"/>
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</Holdable>
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@@ -302,7 +302,7 @@
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<Body width="16" height="16" density="30"/>
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<Holdable selectkey="Action" slots="Any,RightHand,LeftHand" msg="Detach [Wrench]" PickingTime="5.0"
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aimpos="35,-10" handle1="0,0" attachable="true" aimable="true">
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aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
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<requireditem name="Wrench" type="Equipped"/>
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</Holdable>
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@@ -336,7 +336,7 @@
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<Body width="31" height="24" density="30"/>
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<Holdable selectkey="Action" slots="Any,RightHand,LeftHand" msg="Detach [Wrench]" PickingTime="5.0"
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aimpos="35,-10" handle1="0,0" attachable="true" aimable="true">
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aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
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<requireditem name="Wrench" type="Equipped"/>
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</Holdable>
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@@ -367,7 +367,7 @@
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<Body width="31" height="24" density="30"/>
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<Holdable selectkey="Action" slots="Any,RightHand,LeftHand" msg="Detach [Wrench]" PickingTime="5.0"
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aimpos="35,-10" handle1="0,0" attachable="true" aimable="true">
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aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
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<requireditem name="Wrench" type="Equipped"/>
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</Holdable>
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@@ -398,7 +398,7 @@
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<Body width="16" height="16" density="30"/>
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<Holdable selectkey="Action" slots="Any,RightHand,LeftHand" msg="Detach [Wrench]" PickingTime="5.0"
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aimpos="35,-10" handle1="0,0" attachable="true" aimable="true">
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aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
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<requireditem name="Wrench" type="Equipped"/>
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</Holdable>
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@@ -431,7 +431,7 @@
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<Body width="16" height="16" density="30"/>
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<Holdable selectkey="Action" aimpos="35,-10" handle1="0,0" attachable="true" aimable="true" PickingTime="5.0"
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<Holdable selectkey="Action" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true" PickingTime="5.0"
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slots="Any,RightHand,LeftHand" msg="Detach [Wrench]">
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<requireditem name="Wrench" type="Equipped"/>
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</Holdable>
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@@ -463,7 +463,7 @@
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<Body width="16" height="16" density="30"/>
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<Holdable selectkey="Action" aimpos="35,-10" handle1="0,0" attachable="true" aimable="true" PickingTime="5.0"
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<Holdable selectkey="Action" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true" PickingTime="5.0"
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slots="Any,RightHand,LeftHand" msg="Detach [Wrench]">
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<requireditem name="Wrench" type="Equipped"/>
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</Holdable>
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@@ -493,7 +493,7 @@
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<Body width="32" height="30" density="30"/>
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<Holdable selectkey="Action" slots="Any,RightHand,LeftHand" msg="Detach [Wrench]" PickingTime="5.0"
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aimpos="35,-10" handle1="0,0" attachable="true" aimable="true">
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aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
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<requireditem name="Wrench" type="Equipped"/>
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</Holdable>
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@@ -526,7 +526,7 @@
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<Body width="20" height="16" density="20"/>
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<Holdable selectkey="Action" slots="Any,RightHand,LeftHand" msg="Detach [Wrench]" PickingTime="5.0"
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aimpos="35,-10" handle1="0,0" attachable="true" aimable="true">
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aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
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<requireditem name="Wrench" type="Equipped"/>
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</Holdable>
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