- projectiles don't stick to colliders

- fixed impacts weaker than the damage threshold giving characters health
- possible to slide down ladders
- improved IndoorsSteeringManager ladder climbing logic
This commit is contained in:
Regalis
2016-10-17 17:41:41 +03:00
parent efcc466fdd
commit 0cafc674dd
6 changed files with 46 additions and 32 deletions
-2
View File
@@ -6,8 +6,6 @@ namespace Barotrauma
{
static class Physics
{
private static double alpha;
public const Category CollisionNone = Category.None;
public const Category CollisionAll = Category.All;
public const Category CollisionWall = Category.Cat1;