- server doesn't create a new EntityEvent if there's a duplicate event waiting to be sent
- hull, radar, steering & pump syncing
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@@ -54,6 +54,8 @@ namespace Barotrauma.Networking
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{
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private IServerSerializable serializable;
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public bool Sent;
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public ServerEntityEvent(IServerSerializable entity, UInt32 id)
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: base(entity, id)
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{
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