Button&door sounds, sound looping bugfixes, positional sound bugfixes + low pass filter on distant sounds, submarine collision improvements, controller trigger bugfix, humans walk/run more slowly in water
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@@ -183,9 +183,9 @@ namespace Subsurface
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}
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return sourceIndex;
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}
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}
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return SoundManager.Loop(this, sourceIndex, position, volume, volume);
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return SoundManager.Loop(this, sourceIndex, relativePos, volume);
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}
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