Button&door sounds, sound looping bugfixes, positional sound bugfixes + low pass filter on distant sounds, submarine collision improvements, controller trigger bugfix, humans walk/run more slowly in water
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@@ -24,7 +24,7 @@ namespace Subsurface
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private static Texture2D shaftTexture;
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//how close the sub has to be to start/endposition to exit
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const float ExitDistance = 3000.0f;
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const float ExitDistance = 6000.0f;
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private string seed;
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