Button&door sounds, sound looping bugfixes, positional sound bugfixes + low pass filter on distant sounds, submarine collision improvements, controller trigger bugfix, humans walk/run more slowly in water

This commit is contained in:
Regalis
2015-10-04 14:49:05 +03:00
parent 46e862216b
commit 0be4ad4f84
66 changed files with 317 additions and 222 deletions
+8
View File
@@ -78,6 +78,14 @@ namespace Subsurface
get { return prefab.PickDistance; }
}
public override Vector2 SimPosition
{
get
{
return (body==null) ? base.SimPosition : body.SimPosition;
}
}
protected Color spriteColor;
[Editable, HasDefaultValue("1.0,1.0,1.0,1.0", true)]
public string SpriteColor