Button&door sounds, sound looping bugfixes, positional sound bugfixes + low pass filter on distant sounds, submarine collision improvements, controller trigger bugfix, humans walk/run more slowly in water

This commit is contained in:
Regalis
2015-10-04 14:49:05 +03:00
parent 46e862216b
commit 0be4ad4f84
66 changed files with 317 additions and 222 deletions
@@ -11,7 +11,7 @@ namespace Subsurface.Items.Components
{
hull = Hull.FindHull(item.Position);
isActive = true;
IsActive = true;
}
public override void OnMapLoaded()