Button&door sounds, sound looping bugfixes, positional sound bugfixes + low pass filter on distant sounds, submarine collision improvements, controller trigger bugfix, humans walk/run more slowly in water
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@@ -72,7 +72,7 @@ namespace Subsurface.Items.Components
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//maxRechargeSpeed = ToolBox.GetAttributeFloat(element, "maxinput", 10.0f);
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//maxOutput = ToolBox.GetAttributeFloat(element, "maxoutput", 10.0f);
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isActive = true;
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IsActive = true;
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}
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public override bool Pick(Character picker)
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