Button&door sounds, sound looping bugfixes, positional sound bugfixes + low pass filter on distant sounds, submarine collision improvements, controller trigger bugfix, humans walk/run more slowly in water
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@@ -209,7 +209,7 @@ namespace Subsurface.Items.Components
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if (inventory.TryPutItem(item))
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{
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isActive = true;
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IsActive = true;
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if (hideItems || (item.body!=null && !item.body.Enabled)) item.body.Enabled = false;
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item.container = this.item;
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