Button&door sounds, sound looping bugfixes, positional sound bugfixes + low pass filter on distant sounds, submarine collision improvements, controller trigger bugfix, humans walk/run more slowly in water

This commit is contained in:
Regalis
2015-10-04 14:49:05 +03:00
parent 46e862216b
commit 0be4ad4f84
66 changed files with 317 additions and 222 deletions
@@ -209,7 +209,7 @@ namespace Subsurface.Items.Components
if (inventory.TryPutItem(item))
{
isActive = true;
IsActive = true;
if (hideItems || (item.body!=null && !item.body.Enabled)) item.body.Enabled = false;
item.container = this.item;