Button&door sounds, sound looping bugfixes, positional sound bugfixes + low pass filter on distant sounds, submarine collision improvements, controller trigger bugfix, humans walk/run more slowly in water
This commit is contained in:
Binary file not shown.
@@ -12,6 +12,7 @@
|
||||
|
||||
<Controller userpos="0" direction ="None" canbepicked = "true" msg="Open [E]">
|
||||
<RequiredItem name="ID Card" type="Picked" msg="UNAUTHORIZED ACCESS"/>
|
||||
<sound file="beep.ogg" type="OnUse" range="500.0"/>
|
||||
</Controller>
|
||||
|
||||
<ConnectionPanel canbeselected = "true" msg="Rewire [Screwdriver]">
|
||||
|
||||
Binary file not shown.
@@ -9,6 +9,7 @@
|
||||
<Door>
|
||||
<Sprite texture ="door.png" sourcerect="80,0,19,208" depth="0.05" origin="0.5,0.0"/>
|
||||
<WeldedSprite texture ="door.png" sourcerect="104,0,48,208" depth="0.0" origin="0.0,0.0"/>
|
||||
<sound file="door.ogg" type="OnUse" range="500.0"/>
|
||||
</Door>
|
||||
|
||||
<AiTarget sightrange="5000.0"/>
|
||||
@@ -32,6 +33,7 @@
|
||||
<Door window="0,-18,10,89">
|
||||
<Sprite texture ="door.png" sourcerect="56,0,19,208" depth="0.0" origin="0.5,0.0"/>
|
||||
<WeldedSprite texture ="door.png" sourcerect="104,0,48,208" depth="0.0" origin="0.0,0.0"/>
|
||||
<sound file="door.ogg" type="OnUse" range="500.0"/>
|
||||
</Door>
|
||||
|
||||
<AiTarget sightrange="5000.0"/>
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
|
||||
<Engine minvoltage="0.5" powerperforce="10.0" maxforce="500" canbeselected = "true">
|
||||
<GuiFrame rect="0,0,0.3,0.3" alignment="Center" color="0.0,0.0,0.0,0.8"/>
|
||||
<sound file="engine.ogg" type="OnActive" range="3000.0" volume="CurrentVolume"/>
|
||||
<sound file="engine.ogg" type="OnActive" range="3000.0" volume="CurrentVolume" loop="true"/>
|
||||
</Engine>
|
||||
|
||||
<ConnectionPanel canbeselected = "true" msg="Rewire [Screwdriver]">
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
|
||||
<OxygenGenerator powerconsumption="1000.0" minvoltage="0.5" canbeselected = "true">
|
||||
<StatusEffect type="OnActive" target="Contained" targetnames="Oxygen Tank" Condition="2.0"/>
|
||||
<sound file="oxygengenerator.ogg" type="OnActive" range="2000.0" volume="CurrPowerConsumption" volumemultiplier="0.001f"/>
|
||||
<sound file="oxygengenerator.ogg" type="OnActive" range="1000.0" volume="CurrFlow" volumemultiplier="0.001f" loop="true"/>
|
||||
</OxygenGenerator>
|
||||
|
||||
<trigger/>
|
||||
@@ -30,7 +30,7 @@
|
||||
<Sprite texture ="vent.png" depth="0.85"/>
|
||||
|
||||
<Vent>
|
||||
<sound file="ventilation.ogg" type="OnActive" range="600.0" volume="OxygenFlow" volumemultiplier="0.001f"/>
|
||||
<sound file="ventilation.ogg" type="OnActive" range="600.0" volume="OxygenFlow" volumemultiplier="0.001f" loop="true"/>
|
||||
</Vent>
|
||||
|
||||
</Item>
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
|
||||
<Pump canbeselected = "true" maxflow="500" PowerConsumption="300.0" MinVoltage="0.3">
|
||||
<GuiFrame rect="0,0,0.3,0.3" alignment="Center" color="0.0,0.0,0.0,0.8"/>
|
||||
<sound file="pump.ogg" type="OnActive" range="800.0" volume="CurrPowerConsumption" volumemultiplier="0.003"/>
|
||||
<sound file="pump.ogg" type="OnActive" range="800.0" volume="CurrFlow" volumemultiplier="0.01" loop="true"/>
|
||||
</Pump>
|
||||
|
||||
<ConnectionPanel canbeselected = "true" msg="Rewire [Screwdriver]">
|
||||
|
||||
Binary file not shown.
@@ -24,7 +24,7 @@
|
||||
<GuiFrame rect="0,0,0.6,0.7" alignment="Center" color="0.0,0.0,0.0,0.8"/>
|
||||
<requireditem name="Fuel Rod" type="Contained" msg="Fuel required to run the engine"/>
|
||||
<StatusEffect type="OnActive" target="Contained" targetnames="Fuel Rod, Heat Absorber, Temperature Control Circuit" Condition="-0.1" />
|
||||
<sound file="reactor.ogg" type="OnActive" range="2000.0" volume="FissionRate" volumemultiplier="0.02f"/>
|
||||
<sound file="reactor.ogg" type="OnActive" range="2000.0" volume="FissionRate" volumemultiplier="0.02" loop="true"/>
|
||||
|
||||
<StatusEffect type="OnBroken" target="This" FissionRate="0.0" disabledeltatime="true" sound="Content/Items/Reactor/explosion.ogg">
|
||||
<Explosion range ="800" damage="500" structuredamage="400" stun="5.0" force="5.0"/>
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
<!-- the item must contain a welding fuel tank for it to work -->
|
||||
<RequiredItems name="Welding Fuel Tank" type="Contained" msg="Welding fuel required"/>
|
||||
|
||||
<sound file="weldingTool.ogg" type="OnUse" range="500.0"/>
|
||||
<sound file="weldingTool.ogg" type="OnUse" range="500.0" loop="true"/>
|
||||
|
||||
<!-- when using, the contained welding fuel tank will detoriate (= lose fuel) -->
|
||||
<StatusEffect type="OnUse" target="Contained" targetnames="Welding Fuel Tank" Condition="-0.7"/>
|
||||
@@ -64,7 +64,7 @@
|
||||
<StatusEffect type="OnUse" target="Contained" targetnames="Oxygen Tank" Condition="-0.7"/>
|
||||
<StatusEffect type="OnUse" target="UseTarget" targetnames="Door,Windowed Door" Stuck="-20.0" Condition="-3.0"/>
|
||||
|
||||
<sound file="plasmaCutter.ogg" type="OnUse" range="500.0"/>
|
||||
<sound file="plasmaCutter.ogg" type="OnUse" range="500.0" loop="true"/>
|
||||
|
||||
<Fixable name="structure"/>
|
||||
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 53 KiB After Width: | Height: | Size: 50 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 1.9 KiB After Width: | Height: | Size: 66 KiB |
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -4,7 +4,9 @@
|
||||
<damagesound file="Content/Sounds/Damage/StructureBlunt2.ogg" damagerange="20.0,30.0" damagesoundtype="StructureBlunt"/>
|
||||
<damagesound file="Content/Sounds/Damage/StructureBlunt3.ogg" damagerange="25.0,50.0" damagesoundtype="StructureBlunt"/>
|
||||
<damagesound file="Content/Sounds/Damage/StructureBlunt4.ogg" damagerange="40.0,80.0" damagesoundtype="StructureBlunt"/>
|
||||
<damagesound file="Content/Sounds/Damage/StructureBlunt5.ogg" damagerange="70.0,100.0" damagesoundtype="StructureBlunt"/>
|
||||
<damagesound file="Content/Sounds/Damage/StructureBlunt5.ogg" damagerange="60.0,80.0" damagesoundtype="StructureBlunt"/>
|
||||
<damagesound file="Content/Sounds/Damage/StructureBlunt6.ogg" damagerange="60.0,100.0" damagesoundtype="StructureBlunt"/>
|
||||
<damagesound file="Content/Sounds/Damage/StructureBlunt7.ogg" damagerange="80.0,100.0" damagesoundtype="StructureBlunt"/>
|
||||
|
||||
<damagesound file="Content/Sounds/Damage/StructureCrunch1.ogg" damagerange="0.0,40.0" damagesoundtype="StructureSlash"/>
|
||||
<damagesound file="Content/Sounds/Damage/StructureCrunch2.ogg" damagerange="5.0,70.0" damagesoundtype="StructureSlash"/>
|
||||
|
||||
Reference in New Issue
Block a user