(92a838f87) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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@@ -337,7 +337,24 @@ namespace Barotrauma
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var tickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.03f), paddedLeftPanel.RectTransform), TextManager.Get("ShowLighting"))
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{
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Selected = lightingEnabled,
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OnSelected = (GUITickBox obj) => { lightingEnabled = obj.Selected; return true; }
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OnSelected = (GUITickBox obj) =>
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{
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lightingEnabled = obj.Selected;
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if (lightingEnabled)
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{
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//turn off lights that are inside containers
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foreach (Item item in Item.ItemList)
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{
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foreach (LightComponent lightComponent in item.GetComponents<LightComponent>())
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{
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lightComponent.Light.Color = item.Container != null || (item.body != null && !item.body.Enabled) ?
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Color.Transparent :
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lightComponent.LightColor;
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}
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}
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}
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return true;
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}
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};
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tickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.03f), paddedLeftPanel.RectTransform), TextManager.Get("ShowWalls"))
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{
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