This commit is contained in:
EvilFactory
2023-05-11 11:22:12 -03:00
13 changed files with 28 additions and 18 deletions
@@ -86,7 +86,7 @@ namespace Barotrauma
public string ModVersion = ContentPackage.DefaultModVersion;
public Md5Hash? ExpectedHash { get; private set; }
public Md5Hash? ExpectedHash { get; set; }
public bool IsCore = false;
@@ -3560,6 +3560,7 @@ namespace Barotrauma
foreach (var subElement in info.SubmarineElement.Elements())
{
int id = subElement.GetAttributeInt("ID", -1);
if (id == -1) { continue; }
Identifier identifier = subElement.GetAttributeIdentifier("identifier", string.Empty);
if (entities.TryGetValue(id, out Identifier duplicateEntity))
{
@@ -163,7 +163,7 @@ namespace Barotrauma.Steam
CrossThread.RequestExecutionOnMainThread(() => ContentPackageManager.LocalPackages.Refresh());
}
public static async Task CreatePublishStagingCopy(string modVersion, ContentPackage contentPackage)
public static async Task CreatePublishStagingCopy(string title, string modVersion, ContentPackage contentPackage)
{
await Task.Yield();
@@ -184,11 +184,12 @@ namespace Barotrauma.Steam
throw new Exception("Staging copy could not be loaded",
result.TryUnwrapFailure(out var exception) ? exception : null);
}
//Load filelist.xml and write the hash into it so anyone downloading this mod knows what it should be
//Load filelist.xml and write the hash into it so anyone downloading this mod knows what it should be
ModProject modProject = new ModProject(tempPkg)
{
ModVersion = modVersion
ModVersion = modVersion,
ExpectedHash = tempPkg.CalculateHash(name: title, modVersion: modVersion)
};
modProject.Save(stagingFileListPath);
}
@@ -478,7 +478,7 @@ namespace Barotrauma.Steam
bool stagingReady = false;
Exception? stagingException = null;
TaskPool.Add("CreatePublishStagingCopy",
SteamManager.Workshop.CreatePublishStagingCopy(modVersion, localPackage),
SteamManager.Workshop.CreatePublishStagingCopy(editor.Title ?? localPackage.Name, modVersion, localPackage),
(t) =>
{
stagingReady = true;