- Weird LuaCs Settings Menu bug present: package is loaded on startup but is then unloaded if the settingsmenu is opened and the package is not in the enabled list.

This commit is contained in:
Maplewheels
2026-02-28 22:10:29 -05:00
parent 28b355911d
commit 09bc2d0891
9 changed files with 52 additions and 191 deletions

View File

@@ -1,142 +0,0 @@
using System;
using System.Collections.Generic;
using Barotrauma.LuaCs.Data;
namespace Barotrauma.LuaCs.Configuration;
/// <summary>
/// Base type of all menu displayable types.
/// </summary>
public interface IDisplayableConfigBase : IDataInfo, IConfigDisplayInfo
{
/// <summary>
/// Whether the current config is editable.
/// </summary>
bool IsEditable { get; }
/// <summary>
/// Used to indicate the implemented interface and targeted display logic.
/// </summary>
static virtual DisplayType DisplayOption => DisplayType.Undefined;
}
public interface IDisplayableConfigBase<out TDisplay, in TValue> : IDisplayableConfigBase
{
void SetValue(TValue value);
TDisplay GetDisplayValue();
}
public interface IDisplayableConfigBool : IDisplayableConfigBase<bool, bool>
{
static DisplayType IDisplayableConfigBase.DisplayOption => DisplayType.Boolean;
}
public interface IDisplayableConfigText : IDisplayableConfigBase<string, string>
{
static DisplayType IDisplayableConfigBase.DisplayOption => DisplayType.Text;
}
public interface IDisplayableConfigInt : IDisplayableConfigBase<int, int>
{
static DisplayType IDisplayableConfigBase.DisplayOption => DisplayType.Integer;
}
public interface IDisplayableConfigFloat : IDisplayableConfigBase<float, float>
{
static DisplayType IDisplayableConfigBase.DisplayOption => DisplayType.Float;
}
public interface IDisplayableConfigSliderInt : IDisplayableConfigBase<(int Min, int Max, int Value, int Steps), int>
{
static DisplayType IDisplayableConfigBase.DisplayOption => DisplayType.SliderInt;
}
public interface IDisplayableConfigSliderFloat : IDisplayableConfigBase<(float Min, float Max, float Value, int Steps), float>
{
static DisplayType IDisplayableConfigBase.DisplayOption => DisplayType.SliderFloat;
}
public interface IDisplayableConfigDropdown : IDisplayableConfigBase<List<string>, string>
{
static DisplayType IDisplayableConfigBase.DisplayOption => DisplayType.Dropdown;
}
/// <summary>
/// Allows completely custom-designed UI for this configuration component.
/// </summary>
public interface IDisplayableConfigCustom : IDisplayableConfigBase
{
static DisplayType IDisplayableConfigBase.DisplayOption => DisplayType.Custom;
/// <summary>
/// Draw your menu settings option.
/// </summary>
/// <param name="layoutGroup">Parent layout component.</param>
void DrawComponent(GUILayoutGroup layoutGroup);
/// <summary>
/// Called when the config element is set to be disposed to allow for cleanup.
/// </summary>
void DisposeGUI();
/// <summary>
/// Called when the UI indicates to save the current value as permanent.
/// </summary>
void OnValueSaved();
/// <summary>
/// Called when the UI indicates to discard the currently displayed value and revert to the last saved value.
/// </summary>
void OnValueDiscarded();
}
/// <summary>
/// Indicates the intended display and feedback logic to be used by the <see cref="SettingsMenu"/>.
/// <br/><b>[Important]</b>
/// <br/>The type must implement the indicated interface for the selected option, or it will not be displayed.
/// </summary>
public enum DisplayType
{
/// <summary>
/// Will not be displayed in menus.
/// </summary>
Undefined,
/// <summary>
/// Will be shown as a checkbox.
/// <br/><b>[Requires(<see cref="IDisplayableConfigBool"/>)]</b>
/// </summary>
Boolean,
/// <summary>
/// Shown as an editable text input.
/// <br/><b>[Requires(<see cref="IDisplayableConfigText"/>)]</b>
/// </summary>
Text,
/// <summary>
/// Shown as number input (no decimal input).
/// <br/><b>[Requires(<see cref="IDisplayableConfigInt"/>)]</b>
/// </summary>
Integer,
/// <summary>
/// Shown as a number input.
/// <br/><b>[Requires(<see cref="IDisplayableConfigFloat"/>)]</b>
/// </summary>
Float,
/// <summary>
/// Shown as a slider, values parsed as integers.
/// <br/><b>[Requires(<see cref="IDisplayableConfigSliderInt"/>)]</b>
/// </summary>
SliderInt,
/// <summary>
/// Shown as a slider, values parsed as single-precision decimal numbers.
/// <br/><b>[Requires(<see cref="IDisplayableConfigSliderFloat"/>)]</b>
/// </summary>
SliderFloat,
/// <summary>
/// Shown as a <see cref="GUIDropDown"/> menu, values parsed as strings.
/// <br/><b>[Requires(<see cref="IDisplayableConfigDropdown"/>)]</b>
/// </summary>
Dropdown,
/// <summary>
/// UI Display is implemented by inheritor and actioned by a call to <see cref="IDisplayableConfigCustom.DrawComponent"/>.
/// <br/><b>[Requires(<see cref="IDisplayableConfigCustom"/>)]</b>
/// </summary>
Custom
}

View File

@@ -8,31 +8,23 @@ using OneOf;
namespace Barotrauma.LuaCs.Configuration;
public class SettingControl : ISettingControl
public class SettingControl : SettingBase, ISettingControl
{
public string InternalName { get; }
public ContentPackage OwnerPackage { get; }
public bool Equals(ISettingBase other)
public SettingControl(IConfigInfo configInfo) : base(configInfo)
{
throw new NotImplementedException();
}
public void Dispose()
protected override void OnDispose()
{
throw new NotImplementedException();
OnValueChanged = null;
}
public IConfigDisplayInfo GetDisplayInfo()
{
throw new NotImplementedException();
}
public override Type GetValueType() => typeof(KeyOrMouse);
public override string GetStringValue() => Value.ToString();
public Type GetValueType() => typeof(KeyOrMouse);
public string GetStringValue() => Value.ToString();
public override string GetDefaultStringValue() => new KeyOrMouse(Keys.NumLock).ToString();
public string GetDefaultStringValue() => new KeyOrMouse(Keys.NumLock).ToString();
public bool TrySetValue(OneOf<string, XElement> value)
public override bool TrySetValue(OneOf<string, XElement> value)
{
var newVal = value.Match<KeyOrMouse>(
(string v) => GetKeyOrMouse(v),
@@ -77,12 +69,8 @@ public class SettingControl : ISettingControl
}
public event Action<ISettingBase> OnValueChanged;
public OneOf<string, XElement> GetSerializableValue()
{
return Value.ToString();
}
public override event Action<ISettingBase> OnValueChanged;
public override OneOf<string, XElement> GetSerializableValue() => Value.ToString();
public KeyOrMouse Value { get; private set; } = new KeyOrMouse(Keys.NumLock);
public bool TrySetValue(KeyOrMouse value)

View File

@@ -1,5 +1,6 @@
using System;
using System.Collections.Immutable;
using System.Linq;
using Barotrauma.LuaCs.Configuration;
using Barotrauma.LuaCs.Data;
using Barotrauma.Networking;
@@ -9,18 +10,14 @@ namespace Barotrauma.LuaCs;
public sealed partial class ConfigService
{
public ImmutableArray<IDisplayableConfigBase> GetDisplayableConfigs()
public ImmutableArray<ISettingBase> GetDisplayableConfigs()
{
throw new NotImplementedException();
}
using var _ = _operationLock.AcquireReaderLock().ConfigureAwait(false).GetAwaiter().GetResult();
IService.CheckDisposed(this);
public ImmutableArray<IDisplayableConfigBase> GetDisplayableConfigsForPackage(ContentPackage package)
{
throw new NotImplementedException();
}
public Result<ISettingControl> AddConfigControl(IConfigInfo configInfo)
{
throw new NotImplementedException();
return _settingsInstances.Values
.Where(s => !s.IsDisposed)
.Where(s => s.GetDisplayInfo().ShowInMenus)
.ToImmutableArray();
}
}

View File

@@ -1,15 +1,25 @@
using Microsoft.Xna.Framework;
using System.Collections.Immutable;
using Microsoft.Xna.Framework;
using System.Linq;
using Barotrauma.LuaCs.Data;
namespace Barotrauma.LuaCs;
internal sealed class ModsGameplaySettingsMenu : ModsSettingsMenu
{
private readonly ImmutableArray<ISettingBase> _settingsInstancesGameplay;
public ModsGameplaySettingsMenu(GUIFrame contentFrame,
IPackageManagementService packageManagementService,
IConfigService configService,
SettingsMenu settingsMenuInstance) : base(contentFrame, packageManagementService, configService, settingsMenuInstance)
{
_settingsInstancesGameplay = configService.GetDisplayableConfigs()
.Where(s => s is not ISettingControl)
.ToImmutableArray();
var mainLayoutGroup = new GUILayoutGroup(new RectTransform(new Vector2(1f, 1f), contentFrame.RectTransform, Anchor.Center), false, Anchor.TopLeft);
// page title
var menuTitleLayoutGroup = new GUILayoutGroup(
@@ -30,7 +40,7 @@ internal sealed class ModsGameplaySettingsMenu : ModsSettingsMenu
{
OnTextChangedDelegate = (btn, txt) =>
{
// TODO: Execute filter here
GenerateDisplayFromFilter(txt);
return true;
}
};
@@ -45,21 +55,20 @@ internal sealed class ModsGameplaySettingsMenu : ModsSettingsMenu
var cpList = packageManagementService.GetAllLoadedPackages().OrderBy(cp => cp.Name == "Vanilla" ? 0 : 1).ThenBy(cp => cp.Name).ToList();
var modSelectDropDown = GUIUtil.Dropdown<ContentPackage>(modCategoryDisplayGroup, cp => cp.Name == "Vanilla" ? "All" : cp.Name, null, cpList, cpList[0], cp =>
{
// TODO: filter selections by adding it to the search bar
// TODO: apply filter text
}, Vector2.One, 2);
void GenerateDisplayFromFilter(string text)
{
}
void GenerateCategoryListDisplay(GUILayoutGroup layoutGroup)
void GenerateCategoryListDisplay(GUILayoutGroup layoutGroup, ImmutableArray<ISettingBase> settings)
{
}
void GenerateSettingsListDisplay(GUILayoutGroup layoutGroup)
void GenerateSettingsListDisplay(GUILayoutGroup layoutGroup, ImmutableArray<ISettingBase> settings)
{
}

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@@ -10,8 +10,5 @@ namespace Barotrauma.LuaCs;
public partial interface IConfigService
{
ImmutableArray<IDisplayableConfigBase> GetDisplayableConfigs();
ImmutableArray<IDisplayableConfigBase> GetDisplayableConfigsForPackage(ContentPackage package);
FluentResults.Result<ISettingControl> AddConfigControl(IConfigInfo configInfo);
ImmutableArray<ISettingBase> GetDisplayableConfigs();
}

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@@ -29,6 +29,7 @@ public interface ISettingBase : IDataInfo, IEquatable<ISettingBase>, IDisposable
#if CLIENT
IConfigDisplayInfo GetDisplayInfo();
#endif
bool IsDisposed { get; }
Type GetValueType();
string GetStringValue();
string GetDefaultStringValue();

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@@ -30,12 +30,14 @@ public abstract class SettingBase : ISettingBase
}
private int _isDisposed = 0;
protected virtual bool IsDisposed
public virtual bool IsDisposed
{
get => ModUtils.Threading.GetBool(ref _isDisposed);
private set => ModUtils.Threading.SetBool(ref _isDisposed, value);
}
protected abstract void OnDispose();
public virtual void Dispose()
{
if (!ModUtils.Threading.CheckIfClearAndSetBool(ref _isDisposed))
@@ -43,8 +45,8 @@ public abstract class SettingBase : ISettingBase
return;
}
OnDispose();
ConfigInfo = null;
OnValueChanged = null;
GC.SuppressFinalize(this);
}
@@ -55,6 +57,6 @@ public abstract class SettingBase : ISettingBase
public abstract string GetDefaultStringValue();
public abstract bool TrySetValue(OneOf<string, XElement> value);
public event Action<ISettingBase> OnValueChanged;
public abstract event Action<ISettingBase> OnValueChanged;
public abstract OneOf<string, XElement> GetSerializableValue();
}

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@@ -65,7 +65,7 @@ public class SettingEntry<T> : SettingBase, ISettingBase<T>, INetworkSyncVar whe
{
return false;
}
OnValueChanged?.Invoke(this);
#if CLIENT
if (GameMain.IsMultiplayer && SyncType is NetSync.ClientOneWay or NetSync.TwoWay)
{
@@ -96,6 +96,11 @@ public class SettingEntry<T> : SettingBase, ISettingBase<T>, INetworkSyncVar whe
return true;
}
protected override void OnDispose()
{
ValueChangePredicate = null;
}
public override Type GetValueType() => typeof(T);
public override string GetStringValue() => Value.ToString();
@@ -135,6 +140,8 @@ public class SettingEntry<T> : SettingBase, ISettingBase<T>, INetworkSyncVar whe
return !isFailed && TrySetValue(typeConvertedValue);
}
public override event Action<ISettingBase> OnValueChanged;
public override OneOf<string, XElement> GetSerializableValue() => Value.ToString();
// -- Networking

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@@ -339,6 +339,7 @@ public sealed partial class ConfigService : IConfigService
var toProcessDocs = taskResults
.Where(tr => !tr.IsDefaultOrEmpty)
.SelectMany(tr => tr)
.Where(icf => icf is not null)
.ToImmutableArray();
var instanceQueue = new Queue<(IConfigInfo configInfo, Func<(IConfigService ConfigService, IConfigInfo Info), ISettingBase> factory)>();
@@ -604,6 +605,7 @@ public sealed partial class ConfigService : IConfigService
result.WithReasons(_eventService.PublishEvent<IEventSettingInstanceLifetime>(sub => sub.OnSettingInstanceDisposed(setting)).Reasons);
try
{
_settingsInstances.TryRemove((setting.OwnerPackage, setting.InternalName), out _);
setting.Dispose();
}
catch (Exception e)