Submarine position is synced using the same logic as the characters, AICharacter position syncing
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@@ -271,6 +271,7 @@ namespace Barotrauma.Networking
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GameMain.NetLobbyScreen.Select();
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new GUIMessageBox("Connection timed out", "You were disconnected for too long and your character was deleted. Please wait for another round to start.");
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myCharacter = null;
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}
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GameMain.NetLobbyScreen.ClearPlayers();
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