Submarine position is synced using the same logic as the characters, AICharacter position syncing

This commit is contained in:
Regalis
2016-10-25 19:01:19 +03:00
parent ac8edb5b2a
commit 07f8c966ab
12 changed files with 234 additions and 256 deletions
@@ -5,7 +5,7 @@
<sound file="Content/Characters/Endworm/endwormattack1.ogg" state="Attack" range="8000" />
<sound file="Content/Characters/Endworm/endwormattack2.ogg" state="Attack" range="8000" />
<ragdoll waveamplitude="100.0" wavelength="1000" speed="1.5" scale ="2.0" flip="false" canentersubmarine="false">
<ragdoll waveamplitude="100.0" wavelength="1000" speed="2.0" scale ="2.0" flip="false" canentersubmarine="false">
<collider radius="300"/>