"Ram attack" for moloch, endworm attack tweaking, improved watcher sprite

This commit is contained in:
Regalis
2016-01-20 23:14:06 +02:00
parent 6c57c1270c
commit 06d713e2a3
6 changed files with 25 additions and 109 deletions
@@ -44,12 +44,12 @@
<limb id = "8" width="50" height="320" impacttolerance="100.0">
<sprite texture="Content/Characters/Endworm/endworm.png" sourcerect="755,552,137,470" depth="0.08" origin="0.5,0.5"/>
<attack type="PinchCW" range="800" duration="0.5" damage="30" stun="5.0" structuredamage="500" damagetype="slash"/>
<attack type="PinchCCW" range="800" duration="0.5" damage="30" stun="5.0" structuredamage="500" damagetype="slash"/>
</limb>
<limb id = "9" width="50" height="320" impacttolerance="100.0">
<sprite texture="Content/Characters/Endworm/endworm.png" sourcerect="892,552,137,470" depth="0.08" origin="0.6,0.5"/>
<attack type="PinchCCW" range="800" duration="0.5" damage="30" stun="5.0" structuredamage="500" damagetype="slash"/>
<attack type="PinchCW" range="800" duration="0.5" damage="30" stun="5.0" structuredamage="500" damagetype="slash"/>
</limb>
@@ -11,6 +11,7 @@
<!-- head -->
<limb id = "0" radius="230" height="500" type="Head" steerforce="1.0" flip="true" armorsector="0.0,180.0" armorvalue="100.0">
<sprite texture="Content/Characters/Moloch/moloch.png" sourcerect="0,0,628,1024" depth="0.02" origin ="0.4,0.5"/>
<attack type="Hit" range="700" duration="0.2" force="400" damagetype="blunt"/>
</limb>
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