Sounds and LightManager

This commit is contained in:
Evil Factory
2022-05-22 13:29:55 -03:00
parent 1dad86b02f
commit 05e9978671
4 changed files with 44 additions and 0 deletions
@@ -11,6 +11,14 @@ for key, value in pairs(localizedStrings) do
defaultLib[value] = CreateStatic("Barotrauma." .. value, true)
end
defaultLib["Sounds.LowpassFilter"] = CreateStatic("Barotrauma.Sounds.LowpassFilter")
defaultLib["Sounds.HighpassFilter"] = CreateStatic("Barotrauma.Sounds.HighpassFilter")
defaultLib["Sounds.BandpassFilter"] = CreateStatic("Barotrauma.Sounds.BandpassFilter")
defaultLib["Sounds.NotchFilter"] = CreateStatic("Barotrauma.Sounds.NotchFilter")
defaultLib["Sounds.LowShelfFilter"] = CreateStatic("Barotrauma.Sounds.LowShelfFilter")
defaultLib["Sounds.HighShelfFilter"] = CreateStatic("Barotrauma.Sounds.HighShelfFilter")
defaultLib["Sounds.PeakFilter"] = CreateStatic("Barotrauma.Sounds.PeakFilter")
defaultLib["Sprite"] = CreateStatic("Barotrauma.Sprite", true)
defaultLib["PlayerInput"] = CreateStatic("Barotrauma.PlayerInput", true)