Sounds and LightManager
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@@ -11,6 +11,14 @@ for key, value in pairs(localizedStrings) do
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defaultLib[value] = CreateStatic("Barotrauma." .. value, true)
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end
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defaultLib["Sounds.LowpassFilter"] = CreateStatic("Barotrauma.Sounds.LowpassFilter")
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defaultLib["Sounds.HighpassFilter"] = CreateStatic("Barotrauma.Sounds.HighpassFilter")
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defaultLib["Sounds.BandpassFilter"] = CreateStatic("Barotrauma.Sounds.BandpassFilter")
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defaultLib["Sounds.NotchFilter"] = CreateStatic("Barotrauma.Sounds.NotchFilter")
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defaultLib["Sounds.LowShelfFilter"] = CreateStatic("Barotrauma.Sounds.LowShelfFilter")
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defaultLib["Sounds.HighShelfFilter"] = CreateStatic("Barotrauma.Sounds.HighShelfFilter")
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defaultLib["Sounds.PeakFilter"] = CreateStatic("Barotrauma.Sounds.PeakFilter")
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defaultLib["Sprite"] = CreateStatic("Barotrauma.Sprite", true)
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defaultLib["PlayerInput"] = CreateStatic("Barotrauma.PlayerInput", true)
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