Changelog update
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@@ -9,7 +9,16 @@ v0.5.4.3
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multi-part subs shouldn't spawn inside walls anymore)
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multi-part subs shouldn't spawn inside walls anymore)
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- explosion damage is calculated based on the distance to the closest surface of a limb instead of the
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- explosion damage is calculated based on the distance to the closest surface of a limb instead of the
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center position of the limb (i.e. large monsters can be damaged by smaller explosions)
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center position of the limb (i.e. large monsters can be damaged by smaller explosions)
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- added an Undertow Games splash screen
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- updated to a newer version of the NVorbis sound library
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- fixed a null reference exception caused by wires
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- fixed a null reference exception caused by wires
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- fixed an issue in the way items in alien ruins are initialized, which occasionally caused ID mismatches
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(and desync) in items and characters created after generating the ruins
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- fixed some item properties not being saved if changed in the editor (e.g. battery recharge speed)
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- fixed characters turning into husks when they die, even if the infection has been cured
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- fixed docking ports being disconnected in the mirrored subs in the combat missions
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- unconscious characters collide with stairs when they're being dragged up
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- fixed characters sinking/floating away when using railgun controllers underwater
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v0.5.4.2
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v0.5.4.2
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