Changelog update

This commit is contained in:
Regalis
2017-02-17 20:11:08 +02:00
parent a5e56f7d4d
commit 05ce7ac5e9
+9
View File
@@ -9,7 +9,16 @@ v0.5.4.3
multi-part subs shouldn't spawn inside walls anymore) multi-part subs shouldn't spawn inside walls anymore)
- explosion damage is calculated based on the distance to the closest surface of a limb instead of the - explosion damage is calculated based on the distance to the closest surface of a limb instead of the
center position of the limb (i.e. large monsters can be damaged by smaller explosions) center position of the limb (i.e. large monsters can be damaged by smaller explosions)
- added an Undertow Games splash screen
- updated to a newer version of the NVorbis sound library
- fixed a null reference exception caused by wires - fixed a null reference exception caused by wires
- fixed an issue in the way items in alien ruins are initialized, which occasionally caused ID mismatches
(and desync) in items and characters created after generating the ruins
- fixed some item properties not being saved if changed in the editor (e.g. battery recharge speed)
- fixed characters turning into husks when they die, even if the infection has been cured
- fixed docking ports being disconnected in the mirrored subs in the combat missions
- unconscious characters collide with stairs when they're being dragged up
- fixed characters sinking/floating away when using railgun controllers underwater
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v0.5.4.2 v0.5.4.2