diff --git a/Subsurface/changelog.txt b/Subsurface/changelog.txt index 9e02f1fe3..adf12903a 100644 --- a/Subsurface/changelog.txt +++ b/Subsurface/changelog.txt @@ -9,7 +9,16 @@ v0.5.4.3 multi-part subs shouldn't spawn inside walls anymore) - explosion damage is calculated based on the distance to the closest surface of a limb instead of the center position of the limb (i.e. large monsters can be damaged by smaller explosions) +- added an Undertow Games splash screen +- updated to a newer version of the NVorbis sound library - fixed a null reference exception caused by wires +- fixed an issue in the way items in alien ruins are initialized, which occasionally caused ID mismatches +(and desync) in items and characters created after generating the ruins +- fixed some item properties not being saved if changed in the editor (e.g. battery recharge speed) +- fixed characters turning into husks when they die, even if the infection has been cured +- fixed docking ports being disconnected in the mirrored subs in the combat missions +- unconscious characters collide with stairs when they're being dragged up +- fixed characters sinking/floating away when using railgun controllers underwater --------------------------------------------------------------------------------------------------------- v0.5.4.2