Removed fixed timestep logic from GameScreen (redundant now because the logic is handled in GameMain)
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@@ -164,6 +164,7 @@
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<Compile Include="Source\Screens\BlurEffect.cs" />
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<Compile Include="Source\Screens\NetLobbyVoting.cs" />
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<Compile Include="Source\Screens\ServerListScreen.cs" />
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<Compile Include="Source\Timing.cs" />
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<Compile Include="Source\Utils\MTRandom.cs" />
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<Compile Include="Source\Utils\Rand.cs" />
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<Compile Include="Source\Events\PropertyTask.cs" />
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