Changed GUIMessageBox.MessageBoxes from a queue to a list to make it easier to remove messageboxes that aren't currently visible, fixed clients creating multiple "permissions changed" messageboxes if there's another messagebox on the screen
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@@ -191,16 +191,12 @@ namespace Launcher2
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PlayerInput.Update(deltaTime);
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if (GUIMessageBox.MessageBoxes.Count > 0)
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if (GUIMessageBox.VisibleBox != null)
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{
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var messageBox = GUIMessageBox.MessageBoxes.Peek();
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if (messageBox != null)
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{
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GUIComponent.ForceMouseOn(messageBox);
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messageBox.Update(deltaTime);
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return;
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}
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}
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GUIComponent.ForceMouseOn(GUIMessageBox.VisibleBox);
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GUIMessageBox.VisibleBox.Update(deltaTime);
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return;
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}
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GUIComponent.ClearUpdateList();
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guiRoot.AddToGUIUpdateList();
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@@ -223,12 +219,8 @@ namespace Launcher2
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spriteBatch.Draw(titleTexture, new Vector2(40.0f, 20.0f), null, Color.White, 0.0f, Vector2.Zero, new Vector2(0.2f, 0.2f), SpriteEffects.None, 0.0f);
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guiRoot.Draw(spriteBatch);
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if (GUIMessageBox.MessageBoxes.Count > 0)
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{
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var messageBox = GUIMessageBox.MessageBoxes.Peek();
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if (messageBox != null) messageBox.Draw(spriteBatch);
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}
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if (GUIMessageBox.VisibleBox != null) GUIMessageBox.VisibleBox.Draw(spriteBatch);
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spriteBatch.End();
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}
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@@ -480,11 +480,10 @@ namespace Barotrauma
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DrawMessages(spriteBatch, (float)deltaTime);
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if (GUIMessageBox.MessageBoxes.Count>0)
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if (GUIMessageBox.VisibleBox != null)
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{
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var messageBox = GUIMessageBox.MessageBoxes.Peek();
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if (messageBox != null) messageBox.Draw(spriteBatch);
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}
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GUIMessageBox.VisibleBox.Draw(spriteBatch);
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}
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if (pauseMenuOpen)
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{
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@@ -516,14 +515,10 @@ namespace Barotrauma
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GameMain.Config.SettingsFrame.AddToGUIUpdateList();
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}
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if (GUIMessageBox.MessageBoxes.Count > 0)
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if (GUIMessageBox.VisibleBox != null)
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{
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var messageBox = GUIMessageBox.MessageBoxes.Peek();
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if (messageBox != null)
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{
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messageBox.AddToGUIUpdateList();
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}
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}
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GUIMessageBox.VisibleBox.AddToGUIUpdateList();
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}
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}
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public static void Update(float deltaTime)
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@@ -538,14 +533,10 @@ namespace Barotrauma
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GameMain.Config.SettingsFrame.Update(deltaTime);
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}
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if (GUIMessageBox.MessageBoxes.Count > 0)
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if (GUIMessageBox.VisibleBox != null)
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{
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var messageBox = GUIMessageBox.MessageBoxes.Peek();
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if (messageBox != null)
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{
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messageBox.Update(deltaTime);
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}
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}
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GUIMessageBox.VisibleBox.Update(deltaTime);
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}
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}
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public static void AddMessage(string message, Color color, float lifeTime = 3.0f, bool playSound = true)
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@@ -5,7 +5,7 @@ namespace Barotrauma
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{
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public class GUIMessageBox : GUIFrame
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{
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public static Queue<GUIComponent> MessageBoxes = new Queue<GUIComponent>();
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public static List<GUIComponent> MessageBoxes = new List<GUIComponent>();
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const int DefaultWidth=400, DefaultHeight=250;
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@@ -17,7 +17,7 @@ namespace Barotrauma
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public static GUIComponent VisibleBox
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{
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get { return MessageBoxes.Count==0 ? null : MessageBoxes.Peek(); }
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get { return MessageBoxes.Count == 0 ? null : MessageBoxes[0]; }
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}
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public string Text
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@@ -60,7 +60,7 @@ namespace Barotrauma
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x += this.Buttons[i].Rect.Width + 20;
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}
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MessageBoxes.Enqueue(this);
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MessageBoxes.Add(this);
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}
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@@ -68,7 +68,7 @@ namespace Barotrauma
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public bool Close(GUIButton button, object obj)
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{
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if (parent != null) parent.RemoveChild(this);
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if (MessageBoxes.Contains(this)) MessageBoxes.Dequeue();
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if (MessageBoxes.Contains(this)) MessageBoxes.Remove(this);
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return true;
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}
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@@ -294,7 +294,7 @@ namespace Barotrauma
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if (!success)
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{
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var summaryScreen = GUIMessageBox.MessageBoxes.Peek();
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var summaryScreen = GUIMessageBox.VisibleBox;
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if (summaryScreen != null)
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{
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@@ -303,11 +303,11 @@ namespace Barotrauma
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var okButton = new GUIButton(new Rectangle(-120, 0, 100, 30), "Load game", Alignment.BottomRight, GUI.Style, summaryScreen);
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okButton.OnClicked += GameMain.GameSession.LoadPrevious;
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okButton.OnClicked += (GUIButton button, object obj) => { GUIMessageBox.MessageBoxes.Dequeue(); return true; };
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okButton.OnClicked += (GUIButton button, object obj) => { GUIMessageBox.MessageBoxes.Remove(GUIMessageBox.VisibleBox); return true; };
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var quitButton = new GUIButton(new Rectangle(0, 0, 100, 30), "Quit", Alignment.BottomRight, GUI.Style, summaryScreen);
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quitButton.OnClicked += GameMain.LobbyScreen.QuitToMainMenu;
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quitButton.OnClicked += (GUIButton button, object obj) => { GUIMessageBox.MessageBoxes.Dequeue(); return true; };
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quitButton.OnClicked += (GUIButton button, object obj) => { GUIMessageBox.MessageBoxes.Remove(GUIMessageBox.VisibleBox); return true; };
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}
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}
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@@ -246,9 +246,9 @@ namespace Barotrauma
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if (shiftSummary != null)
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{
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GUIFrame summaryFrame = shiftSummary.CreateSummaryFrame(endMessage);
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GUIMessageBox.MessageBoxes.Enqueue(summaryFrame);
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GUIMessageBox.MessageBoxes.Add(summaryFrame);
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var okButton = new GUIButton(new Rectangle(0, 0, 100, 30), "Ok", Alignment.BottomRight, GUI.Style, summaryFrame.children[0]);
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okButton.OnClicked = (GUIButton button, object obj) => { GUIMessageBox.MessageBoxes.Dequeue(); return true; };
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okButton.OnClicked = (GUIButton button, object obj) => { GUIMessageBox.MessageBoxes.Remove(summaryFrame); return true; };
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}
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TaskManager.EndShift();
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@@ -587,14 +587,7 @@ namespace Barotrauma.Networking
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private void SetPermissions(ClientPermissions newPermissions)
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{
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if (GUIMessageBox.MessageBoxes.Count > 0)
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{
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var existingMsgBox = GUIMessageBox.MessageBoxes.Peek();
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if (existingMsgBox.UserData as string == "permissions")
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{
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GUIMessageBox.MessageBoxes.Dequeue();
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}
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}
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GUIMessageBox.MessageBoxes.RemoveAll(mb => mb.UserData as string == "permissions");
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string msg = "";
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if (newPermissions == ClientPermissions.None)
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@@ -1226,7 +1226,7 @@ namespace Barotrauma
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if (GUIMessageBox.MessageBoxes.Count>0)
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{
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var currentMessageBox = GUIMessageBox.MessageBoxes.Peek();
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var currentMessageBox = GUIMessageBox.VisibleBox;
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if (currentMessageBox != null && currentMessageBox.UserData as string == subName)
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{
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return false;
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