(b3c71807f) Updated to the latest version of GameAnalytics
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@@ -26,7 +26,7 @@ namespace Barotrauma
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}
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else if (state != InfectionState.Active && Character.Controlled == character)
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{
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GUI.AddMessage(TextManager.GetWithVariable("HuskActivate", "[Attack]", GameMain.Config.KeyBind(InputType.Attack).ToString()),
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GUI.AddMessage(TextManager.Get("HuskActivate").Replace("[Attack]", GameMain.Config.KeyBind(InputType.Attack).ToString()),
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Color.Red);
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}
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}
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