Renaming fields for consistency

This commit is contained in:
Joonas Rikkonen
2017-11-14 22:45:22 +02:00
parent 5f4bf48449
commit 04e3710a65
15 changed files with 83 additions and 108 deletions
@@ -210,7 +210,7 @@ namespace Barotrauma
itemList.OnSelected = SelectPrefab;
itemList.CheckSelected = MapEntityPrefab.GetSelected;
foreach (MapEntityPrefab ep in MapEntityPrefab.list)
foreach (MapEntityPrefab ep in MapEntityPrefab.List)
{
if (!ep.Category.HasFlag(category)) continue;
@@ -756,7 +756,7 @@ namespace Barotrauma
GUIListBox listBox = new GUIListBox(Rectangle.Empty, "", frame);
listBox.OnSelected = SelectWire;
foreach (MapEntityPrefab ep in MapEntityPrefab.list)
foreach (MapEntityPrefab ep in MapEntityPrefab.List)
{
var itemPrefab = ep as ItemPrefab;
if (itemPrefab == null || itemPrefab.Name == null) continue;