Renaming fields for consistency

This commit is contained in:
Joonas Rikkonen
2017-11-14 22:45:22 +02:00
parent 5f4bf48449
commit 04e3710a65
15 changed files with 83 additions and 108 deletions
@@ -16,7 +16,7 @@ namespace Barotrauma
return;
}
if (!resizeHorizontal && !resizeVertical)
if (!ResizeHorizontal && !ResizeVertical)
{
sprite.Draw(spriteBatch, new Vector2(position.X + sprite.size.X / 2.0f, -position.Y + sprite.size.Y / 2.0f), SpriteColor);
}
@@ -30,9 +30,9 @@ namespace Barotrauma
}
else
{
if (resizeHorizontal)
if (ResizeHorizontal)
placeSize.X = Math.Max(position.X - placePosition.X, size.X);
if (resizeVertical)
if (ResizeVertical)
placeSize.Y = Math.Max(placePosition.Y - position.Y, size.Y);
position = placePosition;