Multiplayer fixes
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@@ -18,14 +18,12 @@ namespace Barotrauma
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public static float Range(float minimum, float maximum, bool local = true)
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{
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return (float)(local ? localRandom : syncedRandom).NextDouble() * (maximum - minimum) + minimum;
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return (float)(local ? localRandom : syncedRandom).NextDouble() * (maximum - minimum) + minimum;
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}
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public static int Range(int minimum, int maximum, bool local = true)
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{
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return (local ? localRandom : syncedRandom).Next(maximum - minimum) + minimum;
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return (local ? localRandom : syncedRandom).Next(maximum - minimum) + minimum;
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}
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public static int Int(int max = int.MaxValue, bool local = true)
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