Multiplayer fixes

This commit is contained in:
Regalis
2015-12-12 16:23:01 +02:00
parent 17e8a2171f
commit 04cfca0ede
14 changed files with 46 additions and 37 deletions
+2 -4
View File
@@ -18,14 +18,12 @@ namespace Barotrauma
public static float Range(float minimum, float maximum, bool local = true)
{
return (float)(local ? localRandom : syncedRandom).NextDouble() * (maximum - minimum) + minimum;
return (float)(local ? localRandom : syncedRandom).NextDouble() * (maximum - minimum) + minimum;
}
public static int Range(int minimum, int maximum, bool local = true)
{
return (local ? localRandom : syncedRandom).Next(maximum - minimum) + minimum;
return (local ? localRandom : syncedRandom).Next(maximum - minimum) + minimum;
}
public static int Int(int max = int.MaxValue, bool local = true)