- Fixed shadows not being cast if the lightsource is outside the sub and the convexhull is not
- Option to change the texture of the "light sphere" - Added "headlights" to the scooters
This commit is contained in:
@@ -133,7 +133,11 @@
|
||||
<Propulsion force="80" usablein="water" particles="bubbles">
|
||||
<RequiredItems name="Battery Cell,Fulgurium Battery Cell" type="Contained" msg="Battery Cell required"/>
|
||||
<StatusEffect type="OnUse" target="Contained" targetnames="Battery Cell" Condition="-1.0"/>
|
||||
<sound file="scooter.ogg" type="OnUse" range="500.0" loop="true"/>
|
||||
<sound file="scooter.ogg" type="OnUse" range="500.0" loop="true"/>
|
||||
|
||||
<LightComponent LightColor="1.0,1.0,1.0,1.0" Flicker="0.2" range="600">
|
||||
<LightTexture texture="Content/Lights/lightcone.png" origin="0.1, 0.5" size="2.0,1.0"/>
|
||||
</LightComponent>
|
||||
</Propulsion>
|
||||
|
||||
|
||||
|
||||
@@ -295,7 +295,7 @@
|
||||
|
||||
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="48,0,16,16"/>
|
||||
|
||||
<LightComponent canbeselected = "true" color="1.0,0.0,0.0,1.0">
|
||||
<LightComponent canbeselected="true" color="1.0,0.0,0.0,1.0" castshadows="false">
|
||||
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="0,96,31,32"/>
|
||||
</LightComponent>
|
||||
|
||||
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 38 KiB |
Reference in New Issue
Block a user